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How Nvidia Wants To Bring 3D Glasses Back

notthatwillsmith writes "For the last ten years, we've heard the promise of 3D shutter glasses, which when combined with the proper video card drivers and a good display, can trick your brain into thinking that your 2D monitor is creating 3D images. Unfortunately the glasses never really took off, partly because there were rendering problems with many popular 3D games but mostly because monitors didn't support high enough refresh rates to display games without giving people crushing headaches. Nvidia thinks they've solved both problems--the software works much better, and there are a surprising number of supported 120Hz-capable TVs and monitors that ameliorate the headache factor. Maximum PC has a hands-on with Nvidia's new tech, plus details about Nvidia's planned hardware solution."

2 of 341 comments (clear)

  1. Bigger glasses by Liquidrage · · Score: 0, Redundant

    Why don't they just make the glasses so big that you put them over the monitor isntead? That way people don't need to wear them to get the 3D effect? My guess is because this way they can trap you into licensing a pair for every person in your house. 3D EULAs. Great!

  2. I agree with you. by bigtallmofo · · Score: 0, Redundant

    If I a new company, would my first goal be to satisfy a "smaller" portion of the market, or go for the largest piece of the pie

    I wholeheartedly agree. Isn't the Windows XP install base significantly larger than the Windows Vista install base?

    --
    I'm a big tall mofo.