Mythic Launches Warhammer Online
After four days of "head-start" players getting the run of the servers, Warhammer Online launched today to the rest of the public. Mythic took the opportunity to explain why they think World of Warcraft players should give them a chance, highlighting their focus on PvP (or Realm-vs-Realm in this case), and their desire to keep time-intensive activities to a minimum. Creative director Paul Barnett says it's "a bit like Batman." 1.5 million copies of the game have already been sent to retailers, so they're clearly expecting a solid launch. The folks over at Massively have developed an excellent series of guides for players looking to get into the game. They explain and contrast general career choices and look at individual classes as well. They also have a variety of interviews and descriptions of gameplay.
... though it's not EAs or anyone else fault except Apples that Apple don't try to make macs and os x good for games.. Well, maybe all the stupid mac fanboys which yells "omg i'm so fucking pro I don't need games, in fact I hate games, I have penis, macs is not for games, buy a PC if you like games!!"... like it would somehow magically hurt them if macs could run games as well. Mac fanboys are a weird species.