SGI Releases OpenGL As Free Software
StoneLion writes "Since its release, the OpenGL code that is responsible for 3-D acceleration on GNU/Linux has been running on licenses that were accepted by neither the Free Software Foundation (FSF) nor the Open Source Initiative. Today, however, the FSF has announced that the licenses in question have been rewritten, the problems resolved, and the code freed. Peter Brown, executive director of the FSF, says, 'This represents a huge gift to the free software community.'"
What are you talking about? Hibernation requires you to draw two large black polygons to cover your screen to save power.
What's the value of information that you don't know?
HAH! Mine only takes one!
Will this new benefit or hurt Duke Nukem Forever? This is the question we should all be pondering.
Bearded Dragon
SGI, though one of the icons of the past, has had to suffer from people at the top in late 90s who had really not much vision as to how the PC world was going to pan out over the next few years and was really caught unaware when OpenGL went the way of the doodoo.
I can assure you that the doodoo is very much stil around, and in fact fills the pants of every non-toilet trained infant and toddler around the world.
... How often do we see an article on SGI here that doesn't either forecast their demise or have updates on their latest bankruptcy filing?
Damn_registrars has no butt-hole. Damn_registrars has no use for a butt-hole.
You're lucky I'm not your English teacher, or you'd be getting an F this semester.
You can't take the sky from me.