EA Patches Spore, Eases DRM
EA has released the first patch for Spore, the purpose of which is to fix a number of bugs and tweak some gameplay settings to be more entertaining. Some of the visual effects were upgraded as well. They've also officially responded to the complaints about Spore's DRM, stating their intention to increase the number of allowed installations to five and to set up a system to "de-authorize" systems in order to reclaim the installation credit. They plan to allow multiple screen names per account, which was an issue for many families trying to play the game. This comes not long after EA made similar changes to the DRM of upcoming RTS Red Alert 3, and after Spore's DRM protest spread to in-game creature designs. Reader SoopahMan notes that users in EA's Spore tech support forum are reporting a number of new issues caused by the patch.
They say "let us manage your rights, you can trust us." I say "let me manage my rights, you can trust me."
The difference is, I've never helped someone pirate a game I bought, and I don't buy games with DRM (aside from dumb shit like cd keys/anything that is replay vulnerable)
They screw over honest players time and time again.
Until the free (pirated) version is harder to make work than the expensive broken version, I'm not buying.
Or rather I'm buying from competitors and skipping Spore because it is, as noted below, a shallow, tedious clickfest.
I hate half baked games nerfed to appeal to the IQ of 60
93rd rule of Slashdot: No matter how obvious my sarcasm is, my comment will be taken seriously by someone.
"You are publicly admitting to larceny and I hope you're nailed to the wall for it."
Copyright infringement, at best. I am getting tired of having to point this out to those who ether refuse to acknowledge the difference, or are simply too brainwashed to tell.
Great Intellect...