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EA Patches Spore, Eases DRM

EA has released the first patch for Spore, the purpose of which is to fix a number of bugs and tweak some gameplay settings to be more entertaining. Some of the visual effects were upgraded as well. They've also officially responded to the complaints about Spore's DRM, stating their intention to increase the number of allowed installations to five and to set up a system to "de-authorize" systems in order to reclaim the installation credit. They plan to allow multiple screen names per account, which was an issue for many families trying to play the game. This comes not long after EA made similar changes to the DRM of upcoming RTS Red Alert 3, and after Spore's DRM protest spread to in-game creature designs. Reader SoopahMan notes that users in EA's Spore tech support forum are reporting a number of new issues caused by the patch.

7 of 161 comments (clear)

  1. How gracious of them by Verteiron · · Score: 5, Insightful

    I wonder if they actually believe this is going to change how people feel about the DRM, or if they just don't care and are trying to curb the Amazon comments?

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    1. Re:How gracious of them by calmofthestorm · · Score: 5, Insightful

      Easy. You make enough people happy that the protesters can be comfortably ignored. Deactivation isn't enough for me, but it's no longer renting the same way it was. Add in a promise to completely disable all drm if/when they shut down the servers and I think you could get most people onboard.

      Not me, but enough of the mainline gamers for it to matter.

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    2. Re:How gracious of them by hairyfeet · · Score: 5, Insightful

      Well,the limited activation BS equals no sale for me. When I buy something I want to actually BUY,and the limited activations make this an expensive rental. I still have games from the old DOS/Win9X era that I like to break out and play by companies long gone which I couldn't do if they had this crap. Which,of course along with killing the right of first sale is the point. To turn the whole business into an expensive rental so when a company gets bought out the buyer can simply kill the activation servers and get paid all over again for new keys.

      And any promise to get rid of the DRM when they shut down the servers is just a lie. Today most of the companies get bought out,which means their promise is worthless unless it is written in the EULA,which I'm willing to bet it's not. So sorry EA,but this is one customer that won't be buying your product until the limited activations are gone,period. This is a game,NOT iTunes.

      I would STRONGLY suggest everyone spread the word and keep as many folks from buying the game as possible,because in case you haven't heard other games are going to end up with this crap. The next one to have the limited Activation stench is Crysis:Warhead. So please spread the word and keep EA and the other major players from stealing your right of first sale!!! And as always this is one old gamers 02c,YMMV

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  2. To borrow a phrase... by lowlymarine · · Score: 5, Insightful
    From Benjamin "Yahtzee" Croshaw of "Zero Punctuation" fame:

    "They could not have missed the point further if they had fired in a completely different direction and the point was in another country altogether."

    The point is, EA, I WILL NOT be treated like a criminal. 5 activations is more than 3, yes, but it's still less than infinity, the number I should have. The number every other game (BioShock and Mass Effect aside) gives me. And I will not buy a single-player game that you can turn off at any time for any or no reason. Period. So back off the insane DRM or you will never get another penny out of me ever again. And I doubt I'm alone in that sentiment.

    1. Re:To borrow a phrase... by malkavian · · Score: 5, Insightful

      I'm on death row. The death is irritating, but at least they're not using the electric chair.

      Somewhere along the line, you've missed the point; This DRM cripples your rights to resell a game (if it stinks, you can sell it on and recoup some of your losses, if it's not one you want to hold on to and play again and again, you can resell it). It cripples your ability to do anything with it that you'd normally expect to do with something you buy (you can lend a book to your mate; CD in the drive protection allows you to do this with a game, DRM doesn't).
      There is a whole historic section of law that guarantees the purchasor's rights to do what they want with items they have bought. Software companies, and DRM in particular have been trying VERY hard these last few years to work their way around the law, so that technically, you do still have the right to sell on the game (you can put the install DVD on Ebay or whatever), but it will be useless to the person who purchases it, making your legal rights useless.
      In other words, yes, these companies are effectively stealing from you (yes, exactly what they're saying pirates do to them).
      They are deliberately killing the resale market, ensuring you have no ability to recoup any of the money you spent on the item (or donating it to charity in the way of charity bookshops etc.), in any way the law says you should be able to do with such an item (as it was fair to be able to do such a thing).
      Yes, I know the first sale doctrine is confused because the software companies say that software is 'licensed'. The day they turn round and say that they'll replace all media once it's broken, and allow perpetual updates, and not tie it to any particular machine, and vastly reduce the cost, then I may think twice (actually, I use Steam, as it lets me do most of that).
      As it stands, the companies are way too greedy and grasping, feeling quite at home screwing over their customers in the attempt to create larger sales. The sooner this ends, and a 'fair' market resumes (in the same way it happened with books and such) the better.

  3. Re:Are they really that naive? by calmofthestorm · · Score: 5, Insightful

    To stop piracy they crack down on BT through various means. The purpose of this DRM is to destroy resale value and make people need expensive reactivations/buy new copies if anything goes wrong/so they can shut down the servers and switch to a new model any time they want.

    This is similar to how child porn is used to justify measures that do nothing to prevent the people who make it, but seem to have an awful lot to do with curtailing protest against the gvmt.

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  4. Re:Are they really that naive? by Anonymous Coward · · Score: 5, Insightful

    Your first paragraph sure nails this thing. That is precisely what DRM is about. Not pirating software but to make it harder to resell games. Games companies have already mentioned that places like Gamestop that sell used games hurt the developers.

    Sony and Microsoft are combating it in a similar way with the PS3 and XBOX360. They are trying to push for more games being sold through PSN or XBox Live. Your reselling of games at that point is pretty much toast. What they don't seem to realize is that in the long run this hurts them too because by not being able to trade in the online purchased games they users are not able to afford purchasing as many new games.