No Mod Tools for Fallout 3 Launch
Rock, Paper, Shotgun interviewed Bethesda's Pete Hines about the upcoming release of Fallout 3. He talks about dealing with misunderstandings about the game prior to launch, violence in modern games, and the fact that the game won't launch with mod tools. "Folk probably took for granted that every time we make a game, there's a mod tool. We explained to folk that it takes a lot of time and effort to get that tool ready for release, and it's not on our schedule right now. We need to get the game done and out. ... Right now, we can't say definitively 'there will be mod tools, and here is when they'll be out.' We discussed some Fallout 3 gameplay videos a few weeks ago. That work remains to be done." In related news, Interplay has picked up Chris Taylor, designer of the original Fallout, to help develop their Fallout MMOG.
Suddenly that $5 "Wizard's Guild" (or Fallout equivalent) looks a lot better when you don't have full-fledged towns created by the community.
Except that they're different markets. I own both a 360 and a gaming PC and I intend to get the PC version mainly because of the possibility of user-created content on that platform. Increasingly, that's a key factor for PC games.
The market is different for the 360 where everything uses a "paid content" model. There ARE no free downloads to compete with.
Does this make the PC version a better deal? Hell yes! It's $10 cheaper too. But you also had to pay $1500 for that gaming PC.
Same here. I have found some third party mod tools, but even on a recent Fallout DVD (has FO, FO2, and FO:BoS, all with official patches), no mod tools.
Hell, I still keep an old Dell Optiplex GX1 with Win 98SE that has all three FO games on the network...I was playing FO2 on it this past weekend!
And before one of you fellow FO+ *nix zealots sound off about FO running perfectly on WINE-I know, and have it running so on my day to day Kubuntu Hardy PC- I also have some older Win 95-98 games that I still play that are not compatible with WINE, DosBox, Or VirtualBox.
I expect some mod tools will come out sometime after FO3 is released, either from the publisher, or as in FO and FO2, third party/fanbased tools. The 'No Mutants Allowed' website would be a good place to check for this, IMHO. Who can forget 'falche.exe' and 'falche2.exe'?
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