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No Mod Tools for Fallout 3 Launch

Rock, Paper, Shotgun interviewed Bethesda's Pete Hines about the upcoming release of Fallout 3. He talks about dealing with misunderstandings about the game prior to launch, violence in modern games, and the fact that the game won't launch with mod tools. "Folk probably took for granted that every time we make a game, there's a mod tool. We explained to folk that it takes a lot of time and effort to get that tool ready for release, and it's not on our schedule right now. We need to get the game done and out. ... Right now, we can't say definitively 'there will be mod tools, and here is when they'll be out.' We discussed some Fallout 3 gameplay videos a few weeks ago. That work remains to be done." In related news, Interplay has picked up Chris Taylor, designer of the original Fallout, to help develop their Fallout MMOG.

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  1. Fallout 3 == Oblivion by LingNoi · · Score: 0, Offtopic

    Maybe I'm the only one but it just feels too much like Oblivion.

    I hate the quest dialogue which has crossed over from oblivion. Why can't they make it more like mass effect where your character interacts with characters rather then just sitting back in FPS mode looking at the characters.

    I don't like how emotionless the characters look as they speak out their lines (another oblivion trait).

    They even have some form of mud crab in there.

    It feels like Bethesda did the quick job on this one trying to figure out how they could mod Oblivion into a Fallout conversion.

    I'm not saying that fallout 3 is going to suck, but I don't think that it will be as good as it could be but I'll reserve judgement for when it's released.