GTA IV On PC Goes Exclusive With 'Games For Windows Live'
Erik J writes "Microsoft has announced that the PC version of Rockstar's Grand Theft Auto IV will exclusively use Games for Windows Live for its multiplayer mode when it hits shelves November 18th. Rockstar founder Sam Houser explained the decision: 'As we work toward the release of the PC version, Games for Windows Live affords us the opportunity to seamlessly translate the multiplayer console experience for PC gamers, the service is a natural fit for the platform and we strongly believe it will help in building a strong online community around GTA IV PC.'"
Wired is running a story suggesting that this release could save the rather unpopular Microsoft PC gaming platform.
Wired is running a story suggesting that this release could save the rather unpopular Microsoft PC gaming platform.
Motherfuckers.
"Games for Windows Live affords us the opportunity to seamlessly translate the multiplayer console experience for PC gamers" (Microsoft paid us like, a lot of money to do this, if you want to play it without errors get a console.)
That's the point. It's not Games for Windows Live that sells GTA, it's GTA that sells Games for Windows Live.
On the plus side, I'm glad I didn't wait for GTA IV to be released before buying the rest of the series on Steam.
How can I believe you when you tell me what I don't want to hear?
Not being available on Steam reduces the chance that I will buy a PC game by about 90% these days. It is just so handy to have all my games in the same location, automatic patching, no need to worry about CD keys etc.
If GTA IV doesn't come on Steam I won't be buying it. That said I would take this announcement with a very large game of salt. Considering GTA IV was announced as being exclusive to pretty much every platform in existance before its release it is more likely that they have some little piddling exclusive for Games for Windows Live players that nobody will really miss.
Slashdot: Proof that a million monkeys at a million typewriters can create a masterpiece
Rockstar founder Sam Houser explained the decision: 'They paid us. Cash. A big green pile of the stuff. We had our own code for it, but nobody was paying us to use it. They said we have to spew some bullshit about how great it is without making it sound like it's about the money. Whatever. I can do that.'
There. Fixed that for him.
OpenGL is really lagging behind DirectX now.
Actually, its not. OpenGL is on par with Direct3D. It the API that sucks, because the core API no longer accurately reflects modern hardware, and everything thats nice is in new 2.1 features + extensions, which are progressing into an object model similar to Longs Peak. Therefore, right now OpenGL is a mixed bag - state machine style initialization for textures, object model style initialization for pixel/vertex/framebuffer objects & shaders.
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