Blizzard Awarded $6M Damages From MMOGlider
dw604 writes "The makers of MMOGlider have been found in breach of the World of Warcraft terms of service and are forced to pay Blizzard $6M in damages." There's a lot of sticky issues on this one. Mostly I'm amazed that MMOGlider had that kind of cash.
Who asked you? Seriously?
Because most gamers, are in fact, mindless.
Anyone that immerses themselves in a fake world, instead of interacting with other humans IN REAL LIFE for a majority of their time (daylight hours, so to speak), is, for the most part, some type of anti-social.
I lost a wife / family to online gaming. I STILL don't understand it, but she will continue to play that stupid game, spending a hundred or more dollars a month to Blizzard for multiple accounts (4 kids, her, new hubby, etc) not to mention the huge electric bills they pay for the 7 or 8 PCs in the house to run all the time...
Yup, gamers are the epitome of society?
Thank GOD my Mother didn't let me atrophy in front of my ColecoVision / Atari / Commodore / Apple
--Toll_Free
Also, how can they be sure that someone really need some automated actions? I bet if it were easy, they would do.
You say:
A lot of potential WoW players (potential gamers in general, actually) have problems.
but you don't have real data about it.
My point is: Blizzard can't mold it's software for an small piece of market with the risk of make it worse in a general view.
Am I eval()? - http://www.monst3r.com.br
QQ more noob