Cheaper Car Insurance For Gamers
I know your first reaction is that this story is gonna be an ad, but
SpuriousLogic's story is actually about insurers considering giving a discount to elderly gamers. The question is: does gaming improve mental agility and make you a safer driver? And if so, I'll have to add gaming to mowing the lawn for my weekly chores.
While I agree that gaming may help reflexes I disagree that it has an inherent benefit on driving. Driving demands good decision-making and experience. What does it help to have quick reactions if you make poor decisions or over-react?
I've known guys who played games extensively and were crap drivers. All that gaming didn't keep them from getting into accidents anyway. I doubt statistics would support the notion that the rise of gaming has had an positive impact on reducing accidents.
Then there's the video online where some dumb kid and his friends play Initial D in the arcade and then decide to go out for a spin in their car. It doesn't take to long before this kid wrecks his car. Young people are already delusional enough about their driving abilities they don't need anyone making it worse.
Older drivers, on the other hand, will ideally have commonsense and experience on their side. So for them, gaming may have a positive impact because they'll actually be able to put improved reflexes to good use.
I'm driving along a 40 limit road, at a cautious 30 when someone cluelessly drives into my path from a blind junction where they have no right of way. *I REACT* to this by slowing down and avoiding said stupid driver, thus making a non-situation of it. As I reacted, according to you, I had done something wrong or I wouldn't have had to. What bad decisions had I made previously?
Well, for starters, unless there's reason to be driving under the speed limit (snow? rain?), I find it is generally dangerous in the U.S. to drive slower than the posted speed limit. Of course, this will vary by state (some states, few speed... others, you have to "keep up with traffic").
But generally, I've found that driving under the posted speed limit is more dangerous because people will come up on you from behind not expecting you to be a rolling roadblock.
Of course, as your reaction time slows (as one gets older) those drivers tend to slow down to allow themselves more time to react (as in the scenario you've described). But I think on the whole, driving this way creates more opportunities for accidents then it prevents. Right or wrong, driving more slowly is going to piss people off, and they'll tend to want to get around you. The more maneuvers going on around YOUR car (ie, people cutting you off because they are impatient with your speed), the more you'll likely get into accidents.
Ask yourself this: which happens more frequently? A driver pulls out into your lane and you t-bone him because you can't stop in time OR someone cuts you off because they're in a hurry (whether you're driving slowly or not).
I believe the latter happens more frequently and leads to more accidents... so any behavior that "encourages" it will naturally lead to more accidents.
Diplomacy is the art of saying, "Nice doggie!" until you can find a rock.
There is a correlation between performance in visual tasks and the amount of time people have been playing action video games. The initial study has shown that action-video-game (AVG, e.g. Unreal Tournament, other ego-shooters) players perform significantly better in a range of visual attention tasks than non-AVG players. In later studies it has been shown that this increased performance is not observed for people who do play games that are not of the AVG-genre (e.g. The Sims), and also that 50h of game playing of AVG games is sufficient to observe a significant performance increase in visual tasks. Currently, the same lab is investigating whether this effect is also observed in the elderly, with positive initial results. For more information, just have a look at the lab's list of publications (disclaimer: I'm in the same department as that lab, though not member of that lab).
In relation to the article, they seem to recommend the people to play games of the non-AVG type. For this reason I have my doubts that these games will significantly improve performance in visual tasks. On the other hand, it might support other tasks that are required while driving, but that remains to be shown.
Maybe for elderly gamers, but when I read the title I was wondering if the story would go to young gamers and I believe for them there is no correlation between gaming skill and beginning driving ability.
Back when my 17 year old son was driving for the first time we were at a left turn stop light and it was green, but not a green turn arrow. He slowly started pulling out to make the turn. He had plenty of time to make it through the intersection before the car in the on-coming lane got to the intersection, but my son was moving uncharacteristically slowly through the intersection. I told him to go faster. I had to say this several times till the point where the on-coming car was well within my personal "danger zone". He finally started going, no incident at all and I asked him about it once we were in the clear. He said that he did not see that on coming car at all. He was paying "hyper" attention to his turn radius.
Anyway, the up shot is that I would have thunk that a kid who can kick my butt at FPSs would have the ability to scan a "real life" scene and similarly be aware of all the action out there.
Apparently not.