Nintendo's Wii Storage Solution — SD Cards
Lucas123 writes "After gamers complained for the better part of a year, Nintendo finally came out with a solution to the Wii's lack of storage capacity — a 2GB SD card from which users can execute games, adding to the console's measly 512MB of onboard storage. The card is expected out in the Spring. With the ability to download, the card should allow users to store up to 60 games."
This news came out of the same press conference that announced the Nintendo DSi we discussed earlier today. They made a number of other announcements as well, including Gamecube remakes for the Wii, updated to make use of the Wiimote, Club Nintendo coming to North America this year, and the Wii Speak Channel, an online voice chat utility.
TFA is a lie. Iwata stated that the solution would be direct download to SD Card + a solution that will allow users to quickly copy from the SD Card to main memory. Early in the morning, the HOPE was that it was a translation issue and Iwata meant the Wii would cache the game in internal memory before running it.
Unfortunately, Reggie dashed those hopes. He repeated Iwata's solution in plain english. From the Wired article:
So don't believe everything you read. Half the stuff coming out of these press conferences is pure malarky. (e.g. 2 touch screens? False. 3 Megapixels? Disputed. New Pikmin? False. Street Fighter IV? False. Launch from SD? False.)
The good news is that the GameCube remakes are going to include Metroid Prime 1 & 2. So if you liked the control scheme in Metroid 3, you'll have a chance to go back and play the previous titles with those controls! (Whoo hoo!)
Javascript + Nintendo DSi = DSiCade
I think a better solution would be to add SDHC support so we can use cards larger than 2GB.
Things you think are in the Constitution, but are not.
1. I had no trouble getting a Wii without a bundle. Neither did anyone I know. In fact, it seems that those who fell for the bundle deal were in the minority. FINDING a Wii in the first place was the greater challenge.
2. The article means SD Cards in general. No proprietary card is needed.
3. The article is wrong anyway. No expansion solution was announced. All that was announced was the ability to download directly to SD Cards + an "easy" way of copying games to main memory. In effect, nothing has changed.
Javascript + Nintendo DSi = DSiCade
I don't know what version of the wii you have, but all my SD cards work.
None of my SDHC cards work, which I believe was AxemRed's point.
I'd just be happy if I could backup my SSBB save file. That or if they would require the pin number before my 3 year-old gets in and deletes everything he can find.
Is SDHC really a hardware thing? I've had plenty of devices that have enabled it with a firmware update.
SDHC is electrically compatible with SD and uses the same pinout, but they use different addressing modes; with vanilla SD, each address value represents a single word; with SDHC, it represents a block.
Depending on how the device has implemented I/O, it may or may not be possible to add SDHC support with a firmware or driver update.