Python 2.6 to Smooth the Way for 3.0, Coming Next Month
darthcamaro writes "Some programming languages just move on to major version numbers, leaving older legacy versions (and users) behind, but that's not the plan for Python. Python 2.6 has the key goal of trying to ensure compatibility between Python 2.x and Python 3.0, which is due out in a month's time. From the article: 'Once you have your code running on 2.6, you can start getting ready for 3.0 in a number of ways,' Guido Van Rossum said. 'In particular, you can turn on "Py3k warnings," which will warn you about obsolete usage patterns for which alternatives already exist in 2.6. You can then change your code to use the modern alternative, and this will make you more ready for 3.0.'"
But which one is correcter?
These kind of compatibility switches are make-or-break. I'm glad there's Python 2.6 to try to ease the problem, but Py3k means that everybody who publishes python software will all of a sudden have to maintain 2 branches, for Python 2.X line and Python 3.X line.
This isn't the same as one software package having "legacy" and "bleeding edge" branches, because that's their own choice. In this case the underlying language is forcing them to choose.
Honestly, I'm not confident in the economics of such transitions, and believe Py3k will die out.
Misleading titles? Inflammatory blurbs? Keep in mind that Slashdot is a tabloid.
Because the development cycle is longer than that for derivative projects. Imagine if you could have a cycled and tested app that was ready from day 0...
Hire me...
Here are the changes.
I really have to check out the multiprocessing package. Too bad that I have to wait for the print function and the new division handling.
These changes are NOT earth-shattering. 2.6 is mostly just going to add a few new features, most important being the with statement. Most code written using Python idioms will be fine under 2.6 and 3.0. Now, if you tried to write Java-esque or C-esque code under Python, you might run into issues. Even then, I doubt it. They've been deprecating features for awhile, and 3.0 is probably the point at which they'll be yanked...you've only had a year or two of DeprecationWarnings.
I'm not sure why people whine about a language evolving. Retain backwards compatibility to a fault and you end up with C++, which is crippled by C-isms. You either know your code well enough that you could make the small incremental changes along the way, or you simply don't upgrade.
Python most needs sane standard libraries. It is far too much of a "let's throw this in there" with three different naming conventions and no package organization. It is a shame, because the language itself is pretty powerful in the right hands.
What Python features broke for you between minor releases?
I find it pretty hard to believe any Python user would actually switch to Perl, and stick to it.
You sir, are probably making this story up :-)
And if it's like some other languages you might have a long time to wait before 3.0.
Given that the first release candidate of Python 3.0 is already out, I doubt we'll be in for a very long wait.
You can keep your code compatible with both at the same time. Deprecated features are trivial to rewrite in most cases. There are even tools for this.
The problem is that there are three kinds of string-like objects in Python: UTF-16 strings, ASCII strings, and uninterpreted arrays of 8-bit bytes. Python 2.5 sort of supports all 3, with "array of bytes" the least well supported. Since this is a language without declarations, the semantics of this gets messy.
The most common problem was that functions like ".read()" yielded strings, not arrays of bytes. This follows C standard library semantics, but is a bad fit to Python. In 3.0, ".read()" yields an array of bytes, not a string. If the data read is to be converted to a string, "decode" is required. That's the right answer.
This is consistent with modern thinking about data representation. Consider SQL, which makes a similar distinction between "TEXT" and "BLOB".
You might not be aware of this, but computers are used for more than just transmitting text. I don't want my binary streams being rewritten to gibberish because some I/O routine was written to be too clever. Furthermore, not every system uses UTF-8. Some may even need to send data over a *gasp* network! Good luck getting every other computer in the world to start using UTF-8 immediately.
If you try to convert bytes that aren't in UTF-8 using a UTF-8 codec, an error will be raised. This behavior is proper -- if you don't know what format your input is in, there's no way to perform text-based operations on it.
Every developer I know uses Unicode strings already. The new behavior is just one less character to type in front of literals.
Otherwise said as: "We're too stupid to fix the glaring encoding errors in our product, so we'll just use bytes everywhere and pretend it's all working". Also, Unicode strings in Python are implemented with either UTF-16 or UCS-4 depending on platform.
Python does not use UTF-16 strings; it uses UCS-2 strings. The difference is that in UCS-2, every character is represented by exactly two bytes, while in UTF-16, some characters, those outside Plane 0, are represented by two "surrogate" pairs, totaling four bytes. UCS-2 does not provide any representation for characters outside the BMP. In other words, UCS-2 is a straightforward fixed length encoding, while UTF-16 is a more complex variable-length encoding.
Python can in fact use either of two internal representations for text: UCS-2 or UTF-32 = UCS-4. If you give the option --enable-unicode=ucs4 to configure when building Python, you will get a Python that supports all of Unicode rather than just the BMP.
3.0rc1 (beta) is already available and has been for some time now. The advantage of 2.6 is not as much its backward-compatibility but its ability to tell you exactly what needs to change (via runtime warnings) for 3.0 without actually breaking your code. I've been using both for months now, so this article isn't exactly hot news.
"slightly resemble python"? Python 3.0 code looks just like the Python that's been around for years. Maybe there's some handy new syntax (with), but it's still Python.
This is not about fundamentally changing Python. This is about cleaning up warts, some of which have been around since Python 1.x.
If you're going to modify a language, you *must* do it in a compatible manner, otherwise what you're doing is making a new language that will require an entirely new community. Names notwithstanding, and resemblance beyond incompatibilities notwithstanding.
From what I've seen, the Python devs have put together about the best possible migration path while still actually making the changes that need to be made.
Here's the picture, in case it's not clear: Python 2.6 is just as backwards compatible as the other 2.x releases. Which is to say that porting from 2.5 to 2.6 is pretty trivial. I'd expect any actively used and maintained library to be 2.6 compatible within weeks (and a great many probably didn't break at all).
2.6 lets you use many of 3.0's features that don't break compatibility (and there are many). It also has a warnings mode to help you spot 3.0 incompatible code. And it lets you selectively turn on 3.0 features within a module.
Want to start using the new print function?
from __future__ import print_fiunction
Voila! The print keyword goes away and you have the new print function. Certainly bits of new Python 3.0 syntax work now as well:
try:
1/0
except ZeroDivisionError as e:
pass
The "as e" bit is new.
Finally, there's actually a "2to3" tool that makes many of the changes in an automated fashion.
The single biggest change from a compatibility standpoint is that "foo" is a unicode object in 3.0 and a string (set of bytes) in 2.x. You can even prepare for that switch:
from __future__ import unicode_literals
foo = "foo" # this will be unicode
bar = b"bar" # this is a set of bytes
unibar = bar.decode("utf-8") # get a unicode from the bytes
They have put *a lot* of thought into how to make this transition. People will gradually shift to 2.6, just as they did with 2.5. And, over time, they will change to using the new features. They'll probably upgrade to 2.7 (yes, there will be one), and use the new features even more. And eventually their code will just be 3.0 code and the switch will be a no brainer.
In fact I am better informed than you are. When not compiled to use UCS-4, Python uses what is properly called UCS-2, with half-baked extensions for treating it as UTF-16. Certain functions know about surrogate pairs, such as those that convert between UTF-8 and the internal representation. However, such basic functions as len do not know about surrogate pairs. Try giving a character outside the BMP as the argument to len. It will return 2, not 1.
Reading the release, they have decided to really push 16-bit strings (they call this "Unicode" but it really is what is called UTF-16). I think this is a serious mistake.
The proper solution is to use 8-bit strings, but any functions that care (such as I/O) should treat them as being UTF-8. Most functions do not care and thus the treatment of "Unicode" and "bytes" are the same.
I'm going to try once more, slightly differently. Two other people apparently have tried and failed.
Python 3.0's handling of strings is basically the same as Java's, because it has proven to work quite well there.
For webapps, and the rules may be a little different on the desktop, "best practices" in Python for some time have been that you use unicode objects everywhere internally when you are representing text. When you hit a boundary (a file on disk, the net), you encode that unicode string into whatever encoding makes sense (often UTF-8). So far, so good, I hope?
Python's internal representation of unicode objects is only relevant in that you need it to support whatever code points you care about. I don't think there are any code points that you can represent in UTF-8 that Python will screw up after decoding/encoding. I'm sure there are many people who would be interested to see such a test case.
If you have a bunch of bytes that *might* be UTF-8, you're screwed. "process data that is likely to be text but must not be altered"? What do you mean by text? 7-bit ASCII? UTF-8? And where is the text coming from? Unless you tell Python the encoding of the file, you're going to get bytes out, not unicode objects.
The whole point is that Python unicode objects know how to represent code points. If you have get a set of bytes from somewhere you *have* to know what encoding it is in order to be able to treat it as a bunch of text characters. Python unicode objects will not be "bad UTF-16". How they're stored is not generally important. What's important is that Python internally keeps track of the code points and will either successfully convert to whatever encoded sequence of bytes you want or it will raise an exception because the encoding you've chosen doesn't have one of the characters in your string.
Python 3.0 makes this all clearer. When you talk about a "string", you're talking about a bunch of unicode characters. Anything else is a collection of bytes.
By the way, you can specify what encoding a Python source file is in so that your string literals are all properly decoded.
For further reading...
http://www.joelonsoftware.com/articles/Unicode.html
They're actually hard at work on that problem too. In addition to Python 2.6 being released, the Python documentation is now generated using Sphinx. See for example the new tutorial output. Big WTF the first time I saw it, but it's a decent improvement with more in the pipeline.
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