Future Sony MMOs Will Be On Consoles
The MTV Multiplayer Blog interviewed John Smedley, President of Sony Online Entertainment, about the future of MMOs. He discusses some of SOE's current projects and comments that they'll be focusing on consoles for all of their upcoming MMOs. "I would say that we would be one of the early adopters on [bringing MMOs to consoles], and we plan on becoming one of the dominant players in the MMO space on consoles." Sony's plans may include games for their hand-held console, the PSP. Smedley goes on to talk about bringing existing, popular franchises into MMO development, and remarks, "It's pretty safe to say that 'EverQuest' has not seen its last game."
See these charts:
http://www.mmogchart.com/Chart1.html
http://www.mmogchart.com/Chart2.html
Notice the arcs of SOE's products. This company is washed out. And no wonder; the way they jerk their players around is unbelievable. This company is run by sociopaths.
SOE is one of those companies that bought their way into a market, lost the people who could produce quality products, and now flounder about trying to find relevance. Their games completely miss the point in that they don't give gamers today what they're looking for. EverQuest 2 was a product that would have been rather successful if it had come years earlier. SWG was a product that, while having its own problems, originally delivered what gamers were looking for. What did they do? They patched the game until there were no remnants of the original game and lo and behold, the player base evaporated. Vanguard is a joke; who the hell wants MORE of a grind in MMORPGs?
SOE is irrelevant as a gaming company. Maybe they can push some shovelware on the PSP and PS3 and earn themselves some income, but some serious changes would need to happen in order for them to ever produce a game that can affect a market the way EverQuest did.
Consoles appeal to:
1.) "Hardcore" gamers -- primarily 14 year old homophobic racists
2.) Adult gamers -- 30-something PS3 owners who play after work and on weekends
3.) "Casual" gamers -- mainly Wiinies, young kids, women, senior citizens
Out of these, the only ones serious enough about gaming to put the time and energy into grinding would be the "hardcore" gamers. Great just what we need, MORE unsupervised kids running around in a persistent virtual environment yelling racial homophobic epithets while teabagging every other player they just teamkilled on a quest. This should make Sony lots of money!
Yet another sign of just how out-of-touch Sony is with its consumers.