Game Devs Using One-Time Bonuses to Fight Used Game Sales
ShackNews reports on an emerging trend which sees game publishers offer one-time bonus codes to unlock extra content for certain titles. Rock Band 2, for example, comes with a code which will allow free 20-song download, but is only usable once. NBA Live '09 has functionality to update team rosters on a daily basis, but will only do so for the original owner. "'This information and data is very valuable and it wasn't free for us,' an EA representative explained on Operation Sports. 'T-Mobile is paying for it this year for all users who buy the game new. This is a very expensive tool to use, and if you don't buy it new, then you'll have to pay for this. It isn't greed at all.'"
This is not only aimed at the used game market, but pirates as well. Personally I'd rather see this approach than a root kit and a limited number of installations.
So consumers get jerked around when they rent a game from EA? That's been true for a long time, EA pretty much sucks when it comes to respecting the customer. Don't buy EA games, even under the Maxis title. If you do, then expect to be treated like a chump.
We are all just people.
This is the right strategy for publishers to take - add value to incentivize purchase
They are not adding value. They are removing value and then adding it back with restrictions designed to devalue the game on the used market.
This in not the right strategy this is greed.
What good are multiplayer maps that other players don't have access to? Isn't the point to play with others?
Modding me -1 troll doesn't make me wrong.
By your logic, if a restaurant gives free appetizers to their best customers then they're "removing value" from the meals of all of their other customers.
Food is not resold so its hardly the same.
If a casino comps a high roller they're "removing value" from everyone else who visits the casino.
Again, wagers in a casino are not resold.
It would be more like Ford selling you a car that comes with free wheels as a bonus but prevented you from selling the car with those wheels.
Maybe if the used-game retailers want to share the money they make on used games with the publishers they can come to some sort of a deal so that used-game buyers get some bonus material, too. But not offering merchandise to people who aren't paying you for it is hardly "greed".
Thats not a very good idea. Next Ford will want a percentage of the sale price of a used car.
Rewarding customers who give you money is a better system than punishing all customers regardless.
Yes the second part is right but the first part is hardly relevant. The game has been paid for, they made a sale. Nobody is not paying for the game. If the games became cheaper as a result of this then it might make a difference. They just want more money. Its pure greed.