A Look At the Warhammer Community
Gamasutra is running a story examining the development of the Warhammer Online community since its recent launch. The author explains how the gameplay and rules tend to affect social interaction. GamerDNA has a related piece looking at numbers for actual players involved with Warhammer's launch, and how it's affecting populations in other MMOs.
"Getting on the computer to play WAR apparently reminded the WAR fanatics that they had a computer, because overall, their gameplay went up as a whole. They logged in more often to titles like COD4, Oblivion, and even AOC. But the MMO bug bit hard, and logins to LOTRO and EVE more than doubled after the launch of WAR."
One hit that WoW took was a drop in Arena players. Whether due to leaving for other games or due to increased ratings requirements on gear, the bottom dropped out in Arena's ranked system as people decided to just grind for the available battleground honor gear. Blizzard is now going to put Arena requirements on that gear, too, so you will be forced to do the Arena even if you don't like it just to fill out the ranks of the Arena, which depends on those lower-ranked players.
It should be noted that Blizzard stated earlier this year that they did lose players to Age of Conan. Those players, however, returned when they found out Age of Conan wasn't finished. Thankfully, Warhammer's endgame content is in the game.
Sure, if your reading comprehension skills are really bad, that might be your conclusion. If not, you might have picked up on the words "won't get you very far", "take forever to level your RR" and "very small amount".
No, my correction is that you won't be able to level your RR that way. I thought that was pretty clear from my post.
Renown rank goes to 80 (twice the character's maximum rank), and the amount needed to raise one rank increases with each rank. So basically after RR2 or so, you need to do RvR scenarios and open RvR to increase your RR.
Which means your plan won't work, which in turn means your criticism doesn't either.
Do yourself a favour and pick one of the many real problems with the game if you still feel a need to criticize it. Scenario exploits, pet problems, ability problems, crafting; there's any number of real problems to discuss without needing to resort to made-up ones.
"Total destruction the only solution" - Bob Marley