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Age of Conan Dev Talks Problems, Future Plans

Jørgen Tharaldsen, Funcom's product director, recently spoke about some of the problems with Age of Conan and how they are planning to make the game better. "I think it's okay to say that we simply didn't deliver as good as we should have on all the launch features." He goes on to talk about how they're working on improvements to the PvP system, tradeskills, and class balance. Tharaldsen also spoke with Strategy Informer about the development of the Xbox 360 version of the game, which he said was "not our key priority as there are a massive amount of PC gamers already playing the game, and we rightly have the focus on them."

2 of 83 comments (clear)

  1. You will never see a 360 version or DirectX 10 by utahraptor · · Score: 5, Insightful

    Funcom lies like the truth tastes bad. If you purchase the game it says it features DirectX 10 and 64 bit enhancements and in game drunken brawling as well as dual core optimizations. All of those features are missing.

  2. Re:And why would you make a 360 version a priority by Anonymous Coward · · Score: 5, Insightful

    With the PC version, you get to compete with hundreds of other MMO's, including World of Warcarft. With a 360 version, all you would have to compete with would be a crappy Final Fantasy MMO.

    Thats exactly the problem. Console MMOs end up being a watered down crap attempt at making some console game into an MMO so you're competing with every other console MMO out there.

    There are a lot of different PC MMOs out there. They're generally much better and not just some watered down crappy console game made into an MMO. They're also not all the same. World of Warcraft doesn't compete with Eve Online or a lot of the other MMOs out there. They're very different games from different genres targeting people with different needs & interests.

    Also, the Xbox 360 has sold 20 million units? of those, how many are connected to the internet? A tiny number compared to how many hundreds of millions of PCs are on the internet. The PC has been helping people communicate with one another online for years. Theres enough PC users around for AoC to becomes 10 times the size of WoW.