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Sony, Microsoft Begin Battle of Virtual Worlds

Slatterz writes "Sony and Microsoft are poised to do battle in virtual worlds. The console kids both announced Second Life-style virtual environments at the Tokyo Game Show today. Both games show striking similarities to Linden Lab's creation. Players are represented by avatars which live a virtual life — engaging in relationships, going about day-to-day business."

7 of 180 comments (clear)

  1. Start with Blockout and MySims by tepples · · Score: 2, Informative

    However its big plus is that you can create anything you like from basic shapes like cubes. This seems highly unlikely to be possible from online console games.

    I had a PS1 game where I could build stuff out of cubes, and it came out in December 1995. It was called Geom Cube, a port of Blockout. Nintendo even cloned it on the Virtual Boy. As for texturing those cubes, Doubutsu no Mori (ported to USA as Animal Crossing) explored it in 2001, and MySims refined it.

  2. Re:Hmmmm by Ash-Fox · · Score: 2, Informative

    I think the VW fad is starting to die off a bit now and we are seeing people asking "All well and good, but we've seen virtual worlds and the novelty has worn off.

    If that's the case, Second life would still be only ten simulators, not increasing every month still.

    What's my subscription gonna get me this time?

    There is no subscription fee for Second life.

    --
    Change is certain; progress is not obligatory.
  3. Re:"Oh yay" by Mordaximus · · Score: 3, Informative

    Games Computers Play might have been just slightly older: http://www.atarimagazines.com/v4n6/GamesComputers.html

  4. I was thinking the same thing. Misleading. by Viewsonic · · Score: 2, Informative

    From everything I've seen, Microsoft is allowing people to create 3D avatars just like Nintendos Mii. They will have games and applications where many of these players can mingle together online. This isn't exactly a traditional "Virtual World" like the PSN Home or Second Life.

  5. Re:Hmmmm by Ash-Fox · · Score: 2, Informative

    There is if you want any land to put your stuff in. A parcel of Second Life land called a "sim" costs $1,000 plus $295 per month. This gives you 16 acres, the same area as an Animal Crossing: Wild World town.

    Of course, you don't have to buy a sim, you can just buy a parcel of land. Private sim owners and Linden lab both sell smaller parcels of land for a lot less. No setup fees either.

    Additionally, one does not need land on Second life to interact, build, show off things, sell things (places like slexchange will provide server box parcel locations to host your prim server thing).

    But sure, if you want a permanent place to stick your sky castle, sky mall/shop etc. It suddenly becomes a problem.

    --
    Change is certain; progress is not obligatory.
  6. Re:OSS? by Ash-Fox · · Score: 2, Informative

    So I can set up my own second life server, using the open sourced SL server code? Oh wait, there isn't any!

    There is one actually. And the Second life viewer is opensource too.

    --
    Change is certain; progress is not obligatory.
  7. Re:I'm not a young hippster by pizzach · · Score: 2, Informative

    It sounds like Sony is creating the kind of community they want. With all of the hipsters around, all of the screenshots of the game in magazines look really rad.

    --
    Once you start despising the jerks, you become one.