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Music Game Competition Heats Up

With Guitar Hero: World Tour set to launch on October 26th, Activision has released a list of downloadable content that will be immediately available. Activision has also apparently included a trailer for Guitar Hero: Metallica (which will arrive sometime next year), and they recently trademarked the name 'Guitar Hero Modern Hits,' which may be part of their plan to increase the amount of Guitar Hero content they produce. Meanwhile, new Rock Band 2 DLC tracks are coming as well, and the release dates for the PS2, PS3, and Wii versions have been set. Early reports say the Wii version made the platform jump better than the original Rock Band, and that all currently existing DLC will be available for Rock Band 2. MTV's Multiplayer blog took a look at Wii Music, which creator Shigeru Miyamoto calls, "Not quite a game and not quite an instrument."

3 of 82 comments (clear)

  1. Music authoring by Enderandrew · · Score: 5, Interesting

    I think this will be huge. Guitar Hero: World Tour lets you actually put new music in the game. Plenty of people will be putting in covers of copyrighted music, but I'm think small local bands will use Guitar Hero to promote their music in grassroots type of way. I'd love to see the first band that gets a record contract because their song was a top download through Guitar Hero. It will happen.

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    1. Re:Music authoring by bmorency · · Score: 4, Informative

      Plenty of people will be putting in covers of copyrighted music, but I'm think small local bands will use Guitar Hero to promote their music in grassroots type of way.

      The director of Guitar Hero World Tour said they will remove songs that have a copyright. Here is the link quoting the guy. http://www.joystiq.com/2008/09/29/guitar-hero-world-tour-wont-condone-your-awful-cover-songs/

    2. Re:Music authoring by dontmakemethink · · Score: 4, Insightful

      The authoring function would be great for indie bands who could presumably make their songs available for GH:WT play.

      Then I watched a YouTube clip of a "music studio" demo given by one of the developers. The painfully obvious and much simpler approach would be for bands could simply transfer their actual multitrack audio (separate drum, bass, guitar, vocal and backing tracks) then just program corresponding controller movements for gameplay.

      But no, that would interfere with one of the key revenues the game generates, promoting the real music added to the game, which undoubtedly is not free to the copyright owners of the music, all of which are signed to RIAA labels. Instead there is a music editor for you to create music within the game, limited to the game controllers for input, presumably without vocals at all. That's why musicians spend thousands on gear and recording, so they can broadcast their music from a toy studio.

      From the demo: "We're trying to provide the community with everything we can" ...except the most important tools for the most in need. Next time pull the RIAA cock out of your ass before deciding what is or isn't good for music.

      Another quote to show just how far off point these guys are: "I want to see a band perform live on stage with Guitar Hero controllers." Do these people not know where music comes from?

      People wanking away with their fave tunes at home is one thing, but invading the arena of live performance is completely cannibalistic. The next generation of music will be lacking in originality and diversity (even moreso than already) thanks largely to kids being introduced into music as a binary instruction set - hit the wrong button and you're ruined.

      The Easter Island civilization collapsed because they chopped down all the trees on the island to make boats and shelters, not realizing that trees don't just grow out of stone. Musical talent doesn't either.

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