The State of Piracy and DRM In PC Gaming
VideoGamer sat down with Randy Stude, president of the PC Gaming Alliance, to talk about the state of piracy and DRM in today's gaming industry. He suggests that many game studios have themselves to blame for leaks and pre-launch piracy by not integrating their protection measures earlier in the development process. He mentions that some companies, such as Blizzard and Valve, have worked out anti-piracy schemes that generate much less of a backlash than occurred for Spore . Stude also has harsh words for companies who decline to create PC versions of their games, LucasArts in particular, saying, "LucasArts hasn't made a good PC game in a long time. That's my opinion. ... It's ridiculous to say that there's not enough audience for that game ... and that it falls into this enthusiast extreme category when ported over to the PC. That's an uneducated response." Finally, Stude discusses what the PCGA would like to see out of Vista and the next version of Windows.
You bastard. I just found out about the How is babby formed meme, was about to use it as the basis of an excellent first-post troll, but you beat me to it.
Curse you, sir!
You fucking fail it!
Vote McCain!
See above, I just posted the most informative essay Slashdot has ever seen.
It works out being good. Those who get mod points who mod insightful or intelligent comments down without understanding of their context don't deserve to be mods, simply because if we can't trust them to distinguish between a good post and something worthy of being modded down, we probably can't trust them to recognize something that deserves to be modded up.
Man that was a long sentence.
The Internet is generally stupid