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Corporate Data Centers As Ethernet's Next Frontier

alphadogg writes with a story that's about the possibilities for the next generation(s) of Ethernet, stuff far beyond 10base-T: "Ethernet has conquered much of the network world and is now headed deep into the data center to handle everything from storage to LAN to high-performance computing applications. Cisco, IBM and other big names are behind standards efforts, and while there is some dispute over exactly what to call this technology, vendors seem to be moving ahead with it, and it's already showing up in pre-standard products. 'I don't see any show-stoppers here — it's just time,' says one network equipment-maker rep. 'This is just another evolutionary step. Ethernet worked great for mundane or typical applications — now we're getting to time-sensitive applications and we need to have a little bit more congestion control in there.'"

6 of 152 comments (clear)

  1. Re:what am I missing with this article? by LWATCDR · · Score: 5, Informative

    No.
    Ethernet uses collision detection and resending to to manage packets.
    Well it used to anyway. I am not sure about Giga-E
    The way Ethernet used to work is that a sender would listen to see if the line was clear and then send a packet and listen at the same time. If the packet was damaged by a collision the sender would wait a random amount of time and then try to resend.
    This system really bugged a lot of people but it was cheap and it worked.
    This is the actually physical layer and not TCP/IP.

    --
    See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
  2. Think of "Ethernet" as "Soup" by Ancient_Hacker · · Score: 4, Informative

    Ethernet is more of a generic name than a specific thing. It's more like "soup" than it is like "VHS".

    Ethernet started as a daisy-chained garden-hose-size coax cable with vampire taps. Then RG-58 with BNC connectors, then twisted pairs to a hub, then switching hubs, then wireless... Not much stayed the same, not speed, media, topology,... except maybe carrier-sense. It's basically a comforting name, with the Ethernet-of-the-day varying at the chef's whim.

    Keeping the name while tossing out the last remaining bit of commonality is a bit bizarre.

  3. Nope, Carrier Sense is gone too... by sirwired · · Score: 3, Informative

    Nope, the CSMA/CA part of Ethernet is gone also. Specs for a GigE hub exist in the standards, but nobody ever implemented them. (Switching got to be too cheap for anybody to bother.)

    Obviously it didn't even get specc'd out with 10Gb Ethernet.

    Oh, the frame format is still more-or-less the same from Classic Ethernet. Not identical, but still pretty close.

    SirWired

  4. USB by psbrogna · · Score: 3, Informative

    Given the direction SATA & USB is going, the rate at which its bandwidth has increased relative to traditional CATx ethernet, and the relatively lower cost of interconnection devices, is Ethernet really the best? If we're going to making significant wiring changes in server rooms I'd prefer to just do it once and standardize on the cheapest, fastest "2-wire" solution that makes sense.

  5. Re:what am I missing with this article? by erc · · Score: 3, Informative

    However, with a switch at least one packet always gets through.

    Wrong. There is no "collision detection", the only way to tell that you had a collision is if the packet didn't get there. If two devices transmit at the same time, you get a mangled packet that won't pass CRC and gets dropped.

    What they're really looking for is token ring - which was (and still is) a superior protocol - for Ethernet, as you increase the bandwidth utilization beyond 10%, you get so many collisions that your throughput goes through the floor, while for token ring, the throughput degradation is much more gradual. For bandwidth utilization above 10%, token ring is far superior to Ethernet.

    Why Ethernet was adopted over token ring has more to do with religious issues and who can scream the loudest and bully their way through technical issues with emotion than it has to do with technical superiority.

    --
    -- Ed Carp, N7EKG erc@pobox.com PGP KeyID: 0x0BD32C9B What I'm up to: http://intuitives.mine.nu
  6. Re:what am I missing with this article? by vux984 · · Score: 3, Informative

    Collisions occur when there are more than one sender on a collision domain, they don't have to be sending to the same host. Imagine you have four computers on a hub. Computer A sends a message to B while C simultaneously sends a message to D -- this is a collision.

    We are really just talking about how collisions occur on a switch. Technically, they CAN'T occur on a full duplex switched network. The collision domain is the switch port and the PC port, and both can talk at once (full duplex).

    Hypothetically though, if you set aside buffering, a 'collision like' conflict occurs when multiple PCs try to talk to a single port, except that one gets through and the rest are 'blocked' which is what I was trying to say. Of course, due to buffering, this is 'handled' and the conflict is actually pushed back to when the buffer overflows instead.

    And yes, switches do have outbound buffers for each port so that if two sources try to send to the same host they can be done in sequence rather than causing an outbound collision on the destination port's collision domain. I am not sure what happens if this buffer becomes full, I had always assumed the switch would just begin dropping the packets (as indicated by this Cisco document).

    http://www.webopedia.com/TERM/B/backpressure.html

    Dropping packets is one option. The other is to use 'back pressure' to signal to the PC to back off a bit. This can be done by sending 'fake collisions' or via 802.3x Flow Control 'pause' signals. Many switches support these modes including those from intel and cisco.

    Its often better to just dropping the packets and let tcp deal with it, but in some cases you can get better performance by using flow control/back pressure features.