Nintendo's Homebrew-Blocking Update Hacked
ElementC writes "Team Twiizers, the group behind almost all of the Wii Homebrew scene, has released an update to the Homebrew Channel (and installer) that allows for installation on a Wii with the most recent update installed. While the team still recommends against installing the Nintendo update, those who accidentally updated or purchase games that require the update are no longer left out to dry. This update to the Homebrew Channel also adds SDHC support, a feature Nintendo has not implemented in vanilla Wiis. The community has also created an app that updates just the Wii Shop Channel — allowing users to purchase Wiiware and Virtual Console games without losing their homebrew. It took the team only two days to get the fix out."
I feel sorry for Nintendo on this one.
That's nice. I'm sure profitable corporations need your sympathy.
The console is about as cheap as they get, and Nintendo put an incredible amount of research and effort into making the best games in the world. When do you folk feel a bit ethically obliged to let the company just make some money out of the good work they've done.
Nintendo sell the console at a profit. They make money off anyone who buys one, including the homebrewers. Anyway, Nintendo don't lease you a wii under a signed contract, they sell you one in a shop. Therefore, aren't they ethically obliged (not to mention legally) to let you do with it what you wish?
Secondly, the because its there argument. I cracked games in the past, way back in the days of C-64, All those Block executes on track 5 sector 5 etc. But I didn't distribute - I cracked it cause it was fun to do and for my own benefit - I didn't want to get in trouble, or ruin those software companies.
My goodness, not only did you not read the article, or summary, you also failed to even read the article title. NB: Home-brew.
SJW n. One who posts facts.
Anything that opens up the Wii platform is good news, so a hearty cheer from me.
If Nintendo created a proper home-brew platform, making it easier and cheaper to make small games and apps, the Wii could become a killer home entertainment platform (especially if they add DVD and local storage support). Something along the lines of the iPhone/Android apps store, where you can sell cheap games and they take a small cut. Currently the selection on WiiWare is pretty limited unless you want old NES games.
If they did that, I'd become a Wii developer overnight.
Paul Leader
They do, however, keep honest men from temptation.
Honest men aren't tempted by an unlocked door. Door locks are designed to convince the casual thief to rob your neighbour.
They sell their product for profit?!!! The scoundrels!
I disagree with you on this. They are well within their rights to sell the wii at a profit.
Because, you know, most successful companies just give their stuff away.
I believe you are mistaken.
No, not when what you're doing with it is illegal.
Since when is homebrew illegal?
They are ethically obliged to do as much as possible to ensure you can't run illegal, unlicensed software on it.
What about legal software, legally licensed from homebrewers? Or legal software which you legally wrote yourself? How are they ethically obliged to stop you running legal, licensed software?
Just from a glance at the wiki, some of the games being made available are clones of Nintendo's own games!
And none of Nintendo's games are clones of what has gone on before, and may well be available for free? People have been cloning ideas in computer games for years. That has nothing to do with homebrew.
If you're going to defend homebrew do not take the stance that Nintendo should be happy and endorse it.
If you're going to attack homebrew, don't just invent stuff about it being illegal and unethical.
SJW n. One who posts facts.
Actually, DRM does not equate to a locked door. Here is what DRM, generally, does:
It encrypts the content with a key (sometimes unique to an instance of the media, sometimes it is shared among a whole release) and then that key is sent to the consumer via a different channel. For example on DVD players (of both new and old) the key is embedded in the DVD player on a chip (or, so much less securely, inside a sotware player).
This is DRM's only trick, hide the key a little bit!
In the end in order for the user view the content it has to be decrypted. Since the user has the key (in some form) to view the content then they can use that key to remove the DRM form that content.
I hope that you can see the DRM is not a locked door, it is more like a locked door with the key under the doormat!
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