October Indie Game Round-Up
cyrus_zuo points out the October edition of the Indie Game Round-up, where four reviewers give their opinions on ten recent independently produced games. This month, their top choice was Multiwinia, a casual, abstract take on multiplayer RTS. The second installment of the Strong Bad series also scored high, as did a side-scrolling platformer called Archibald's Adventures.
"The levels are short and sweet, the graphics are cartoon-y and clear and the challenges fit in wonderfully with the paradigm of a young hero attached to a skateboard. The puzzles are all timing and creative thinking and can really be taken on by anyone of any skill level. Also, since levels can tackled in any order (you have large chunks available at a time), you can jump around if you get stuck."
statements of the linux person, all made within one day, with very low level of self understanding:
1. gee, why aren't these games release for linux?
2. binary compatibility is not important
3. binary distribution is not important
4. why do these games cost money? why can't they just GPL it?