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Turbine Planning Console MMO

Turbine, the game studio that developed Lord of the Rings Online, said they are working on MMO products for consoles, for which they plan to provide details early next year. Kotaku notes that Turbine is also looking at incorporating user-generated content in future games. Quoting: "Turbine has the license to make MMOs based on the Tolkien universe until 2012, with options to extend until 2017. ... Turbine has its eye on open worlds and user-generated content, too: 'We're working on tech to let people... enable self evolving worlds,' [Turbine's communications director Adam Mersky] said. 'The idea is, we have these immersive, beautiful 3D worlds and they're designed by professional artists — but how can we let people create content in those... without "suburban sprawl," allow them to create gameplay environments.'"

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  1. Turbine rocks by CrazyJim1 · · Score: 5, Informative

    Asheron's Call 1 was an awesome game. I'll always be a fan of theirs because of how awesome Asheron's Call 1 was. The game was strangely imbalanced... But that was ok because the devs were constantly making new content. So while you could use imbalances to become very powerful, the devs could throw new monsters at you that are on your level. The biggest downfall to AC1 was AC2. AC2 had such a bad combat system that armor did basically nothing. If you create a MMORPG, make sure your combat system is tight.