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Vital Parts of Games As DLC?

Epic Games president Michael Capps did an interview recently with GamesIndustry, and he had some interesting things to say about the future of downloadable content, and how it will affect the retail games market. He also discussed the trend toward social gaming, and Epic's plans in that regard. Quoting: "I'm not sure how big it is here [in Europe], but the secondary market is a huge issue in the United States. Our primary retailer makes the majority of its money off of secondary sales, and so you're starting to see games taking proactive steps toward that by ... if you buy the retail version you get the unlock code. I've talked to some developers who are saying 'If you want to fight the final boss you go online and pay USD 20, but if you bought the retail version you got it for free.' We don't make any money when someone rents it, and we don't make any money when someone buys it used — way more than twice as many people played Gears than bought it."

2 of 446 comments (clear)

  1. Re:They're insane. by bigstrat2003 · · Score: 5, Interesting

    Except they are. No one (or at least, very few) rents or buys used games all the time. The average customer likely buys used sometimes, and buys new sometimes. Now they're screwing him over, and he'll never buy from them again. This is stupidity at its finest.

    --
    "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
  2. Re:I was under the impression by fuzzyfuzzyfungus · · Score: 5, Interesting

    Grandparent is actually correct: As you note, first sale applies. However, there is nothing stopping you from making some other agreement. In the case of movie rentals, the peculiar economics of movie production often makes this a preferable arrangement.

    If you are a rental place, buying movies at retail makes it very expensive to build up a large collection, particularly obscure stuff that will take ages to recoup the initial investment, or the bursty demand for new, popular, releases. Instead, you can establish a revenue sharing agreement with the studio, who will furnish you with as many copies of a given title as you need at the cost of pressing, which is trivial, and then share the revenue from each rental.

    http://www3.interscience.wiley.com/journal/118972449/abstract?CRETRY=1&SRETRY=0
    http://cat.inist.fr/?aModele=afficheN&cpsidt=16851899
    http://knowledge.wharton.upenn.edu/article.cfm?articleid=258