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Richard Garriott Quits NCSoft

unc0nn3ct3d writes "In a shocking update on the seemingly endless troubles plaguing NCSoft, Richard Garriott — the king of online games, creator of The Ultima Series (and consequentially Ultima Online), as well as the recently troubled Tabula Rasa — has announced that he would be stepping down from his position at NCSoft. Apparently motivated by his recent trip into space, perhaps he has found a higher purpose while orbiting so high above the earth."

7 of 149 comments (clear)

  1. Breaking News... by Anonymous Coward · · Score: 1, Insightful

    As they say, and nothing of value was lost.

  2. Re:Centuries ago, Internet time by Rogerborg · · Score: 3, Insightful

    Beat me to it. "Who, what, when?" was going to be my title. An article about a guy who was remotely involved in this game-generation's Daikatana becoming un-involved? Yaaawn.

    I'll save further comment for when kdawson dupes this article on Friday.

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    If you were blocking sigs, you wouldn't have to read this.
  3. Re:Does this surprise anyone? by Enderandrew · · Score: 2, Insightful

    Ultima Underworld (which was a truly pioneering game) wasn't really done by Garriott, but by Warren Spector who later worked on Wing Commander, Thief, Deus Ex, etc.

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    http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
  4. Re:Does this surprise anyone? by Enry · · Score: 3, Insightful

    Guild Wars is even cheaper (pay for the software, no recurring fees). I've been playing it for about 3-ish years off and on and still enjoy it.

  5. Re:Overview Effect by six025 · · Score: 2, Insightful

    This actually is a phenomenon known as the overview effect. Space travelers often report a transcendental sense of connectedness.

    For those of us in the cheap seats, LSD can do this too.

  6. King of online games? I think not. by CountBrass · · Score: 3, Insightful

    He didn't produce the first, the most successful or even a particularly good online game: so why would he be "king"?

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    Bad analogies are like waxing a monkey with a rainbow.
  7. Re:It is doomed by Starayo · · Score: 2, Insightful

    I couldn't stand PvP in WoW. It was a boring, repetitive grind full of idiots, moreso than the PvE content which I did not tire of so quickly, and arena was even worse (and I did well!). WAR's PvP may share some of the same mechanics but the experience as a whole is incredibly better. You couldn't pay me to go back to playing WoW's battlegrounds. I find the claim that they have "raised the bar" to be wholly inaccurate, if anything they've set the progress of MMO PvP back to the stoneage.

    WAR is supposed to be about the open RvR but of course since players are too impatient that doesn't happen in the lower tiers like it did in beta when levelling didn't matter as much as fun... :(

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    Ezekiel 23:20