Slashdot Mirror


Google Earth Recreates Ancient Rome

thefickler writes "Google Earth now includes ancient Rome circa 320 AD, thanks to Google, the University of Virginia, and Past Perfect Productions working together to bring the historical city to life. Clicking on Ancient Rome in 3D, users can revisit Rome from a bygone era and view highly detailed reconstructions of 250 buildings, as well as 5,000 other lesser detailed buildings. 'Pop-up windows provide information on the monuments and visitors also can enter some of the most important sites, including the Senate and the Colosseum, to observe the architecture and marble decorations.'"

11 of 97 comments (clear)

  1. History Goggle Earth by Doc+Ruby · · Score: 4, Interesting

    I want to visit the real Rome with overlay goggles tuned to Google Earth's reconstructions, with GPS. So when I look at the ruins, there's overlay of the original sites. With animations of recreated everyday scenes, and famous scenes (like Senate arguments and speeches, revolts, Coliseum battles, etc) running for my amusement.

    In fact, I'd love to see these overlays in goggles in any museum showing artifacts. They're always in crappy shape in their cases (the intact articles are probably all in private collections, the broken ones sold off to finance them). Goggles showing them in their original condition, and in their original usage, would turn those displays from mere trophy cases of booty into actual demonstrations of history and our global heritage.

    --

    --
    make install -not war

    1. Re:History Goggle Earth by Doc+Ruby · · Score: 2, Interesting

      The home version is exciting for that reason. But actually being there is still a blast. The point is not just the VR, but "bringing the scene to life". Actually being there, after actually going there, swings all kinds of human wetware into actually connecting with the scene. And connecting it with the current scene there. All of which connects the person to the history, with the actual artifacts as the base props that encourage the suspension of disbelief that is the most powerfully convincing special effect.

      --

      --
      make install -not war

  2. SPQR game back in 90's by HighOrbit · · Score: 3, Interesting

    This was sort of done before. There was a myst-style game set in Ancient Rome. It came out circa 1996. You walked aroud acient rome in a myst type environment solving mysteries and puzzles. It was supposed to be geographically realistic. I think there was actually a web-based rpg type version in the 90's too.

  3. Not really! by ohell · · Score: 5, Interesting

    I know from multiple sources that all the buildings were actually painted in bright colours (before the fell into disrepair, obviously), and archaeologists know what the colours were, from the remnants of pigments. I was hoping this reconstruction would be more than just white and beige marble veneer...

    --
    Three o'clock is always too late or too early for anything you want to do. - Jean-Paul Sartre
  4. Visit a modern city. by Anonymous Coward · · Score: 2, Interesting

    Visit a modern city here (Windows only).

  5. It's AD 320 by kevmeister · · Score: 3, Interesting

    Yes, this a a nit, but one that I am seeing more and more often.

    The entry refers to Rome in "320 AD". This is simply wrong. It is AD 320. Any of you who posted Latin comments are aware of this modern mangling. 320 Anno Domini simply does not make sense. (See Wikipedia article on "Anno Domini".)

    As with all issues involving time, it's pretty bogus, anyway, so perhaps /. should just use CE (Common Era).

    --
    Kevin Oberman, Network Engineer, Retired
  6. Roman Detective Novels by Simonetta · · Score: 4, Interesting

    Anyone even remotely interested in this should be aware of the novels of David Wishart. He is a Classics scholar who writes pop fiction detective novels set in ancient Rome @30 CE.
        He has too modern references and word clichés for my taste, but the three novels that I've read of his have been detailed, engrossing, and amusing.

  7. Re:come on, why stop at Rome? by lysergic.acid · · Score: 3, Interesting

    and then convert Google Earth into an online RTS game that lets you pit these ancient armies against one another!

    as a side note, i wonder if it'd be possible to create an MMO RTS game given the huge server farms Google has at their disposal.

  8. Google Time by YourExperiment · · Score: 2, Interesting

    How long before Google Earth simply features a slider, whereby you can not only view any part of the Earth's surface, but view it at any point in history? Drag the slider back a few centuries and watch the development (and destruction) of major population centres. Accompanied, no doubt, by a sidebar of discreet text ads offering to whisk you back via time machine to the era you appear to be interested in. Just be careful not to step on the butterfly.

  9. Re:come on, why stop at Rome? by Petrushka · · Score: 4, Interesting

    It would, but I think one good reason to prioritise Rome is because the layout of the city changed in infuriatingly complicated ways during the centuries it was at its peak. The enormous building works instituted under some emperors (e.g. Augustus and Nero) make it very tiresome trying to work out what was where. It's basically impossible to represent that on a paper map: you need layers of maps. Such things are available, but an electronic version would be very nice.

    If it weren't for that complexity, I reckon a single paper map would be just fine. In the case of classical Athens, say, a single paper map is basically fine, as the city's layout was fairly constant during its heyday. (Sure, they built a new acropolis, but it just occupied the site of the old one, mostly.) Conversely, studying archaeological sites whose history spans centuries or millennia -- say, Troy -- would be much easier with a diachronic map of the kind I envisage.

    Unfortunately, what they've done isn't actually a diachronic map: it's focussed just on one period (320 CE). So, while glad of this for what it is, I for one am left annoyed at what might have been ...

  10. Re:come on, why stop at Rome? by je+ne+sais+quoi · · Score: 2, Interesting

    It's not just construction materials. The population of Rome (the city) at its height was ~1 million (around 0 CE IIRC). After Rome, no other city equaled that until London in 1800!

    --
    Gentlemen! You can't fight in here, this is the war room!