An Early Look At Prince of Persia
Joystiq reports that work on Ubisoft's re-imagined Prince of Persia is complete, and the game has been sent off for certification leading up to its scheduled December 2nd launch. They were able to get some hands-on time with the game, and they have nothing but praise for the controls and the combat system. Quoting:
"The game walked us through several fights' worth of control tutorial until we honestly didn't have to give second thought to what button we were pressing to execute a particular move. By the time we wrapped up our play session, we were sliding between enemies' legs, tossing them into the air, calling in Elika to teleport-kick them, and thwacking away until they teetered on the edges of cliffs — just before we delivered a final blow that sending them plummeting. What was doubly impressive about the combat system was the fact that, according to Delbuquet, it continues to evolve steadily throughout the course of the game. We were already stringing together our own combos at this point; nothing felt canned."
Has never looked to pretty.
Jumping repeatedly against a wall.
It looks (and sounds) like the Prince is humping the wall
I like the name, it reminds me of a game I used to play almost 20 years ago. It was called Prince of Persia. It had many sequels, each of which had something added to the end so as to not confuse it with the previous incarnations.
Clearly this is not the same game.
Always proofread carefully to see if you any words out.
That being from Ubisoft it will have the latest,most nastiest DRM they can possibly bake in? Because the latest versions of Safedisc and SecuROM are just too damned nasty to be allowed anywhere near my gaming PC. There are still enough PC games out there I haven't played that won't cause me to waste hours disinfecting them after playing to risk the latest Safedisc or SecuROM infection.
ACs don't waste your time replying, your posts are never seen by me.
Too bad that part wasn't shown in Jordan Mechner's original Prince of Persia animation reference footage from 1985. ;)
Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
If I want to play a fighting game, I can always fire up my Dreamcast and put in Soul Calibur.
What I enjoyed most in Sands of Time was the jumping from ledges, dodging the blades etc. etc. and of course the fact that you could go back 5 seconds through time if you missed a critical jump.