Adobe Releases Preview of 64-bit Flash For Linux
Rinisari writes "Finally, the day has come. Adobe has released a pre-release version of the 64-bit Flash player. It is available at the Adobe Labs Flash Player 10 download site immediately.
Where are the Windows and Mac versions? 'Release of this alpha version of 64-bit Flash Player on Linux is the first step in delivering upon Adobe's commitment to make Flash Player native 64-bit across platforms. We chose Linux as our initial platform in response to numerous requests in our public Flash Player bug and issue management system and the fact that Linux distributions do not ship with a 32-bit browser or a comprehensive 32-bit emulation layer by default. Until this pre-release, use of 32-bit Flash Player on Linux has required the use of a plugin wrapper, which prevents full compatibility with 64-bit browsers. With this pre-release, Flash Player 10 is now a full native participant on 64-bit Linux distributions.' Windows and Mac OS X 64-bit versions will follow, and the final versions all will be released simultaneously. Tamarin, the JIT compiler in Flash, is now capable of producing 64-bit code and nspluginwrapper is no longer required. There are, however, no plans to release a debugger version of the 64-bit plugin."
Was this prompted by Microsoft supporting Silverlight and Moonlight on 64-bit platforms from day one?
Either way, thanks for finally making it happen. We now have Java and Flash on 64-bit. No more reason to bitch.
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"We chose Linux as our initial platform in response to numerous requests in our public Flash Player bug and issue management system"
Linux users asked, and adobe listened. Great stuff.
Final-fucking-ly.
Now if only Gnash and libswf would get their shit together. I can't even play YouTube with their latest releases on my AMD64 box.
The summary talks about 64-bitness in general, while the Linux release is for x86-64 only.
As I understand it, Flash Player is designed to run on workstations, and the vast majority of workstations still manufactured and marketed for use in home and office environments are x86 or x86-64. Which other architectures are you talking about? ARM-based PDAs?
It's an alpha release. NO SHIT it's buggy. Live with it and file reports so Adobe fixes it, or wait for the final version.
...and with a lot less processor power being eaten up just to run a Flash video.
here is to hoping, but flash video still is twice as cpu intensive on my 32bit machines than any other video player.
Agree. My first 64bit cpu was an Athlon64 Clawhammer around 5 years ago. So developers had about 5 years to plan ahead for 64-bit capable home computer ubiquity, and for the most part did not.
Now of course, 64bit windows XP didn't launch until about 2 years later, so maybe they only had 3 years to 'really' develop, since before that it was probably still not viable for the home market. But they should have got the hint that 32-bit can not address enough memory for the ever increasingly demand of new applications and operating systems. They (not just Adobe, but most developers of popular/necessary software) should have planned ahead better.
That's the crux of the issue -- web support on 64-bit systems. Adobe Flash has it, Sun Java does not.
By ignoring Bug 4502695 for over 5 years (and over 800 votes), Sun has just given the 64-bit webspace to Adobe. Why should anyone wait another year to see if a 64-bit java plugin is actually released when Flash has a 64-bit plugin now?
Way to go, Sun. You've killed JavaFX before it even got started, and strangled the attempts to resurrect the applet and web-start apps.
That's just bitchin'.
3 things about computers: they're alive, they're self-aware, and they hate your guts.