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Google Terminates Lively

FornaxChemica writes "In a surprise move, Google announced today, both on-site and in its blog, that it will permanently shut down its 3D virtual world, Lively, by the end of the year. This makes Lively one of Google's few scrapped products, and one of the most short-lived, too, barely lasting 6 months. No official reason was given, only that Google wants to 'prioritize [its] resources and focus more on [its] core search, ads and apps business.' Lively might have taken too much and given back too little, even by Google's standards."

4 of 186 comments (clear)

  1. I didn't even know about this by djm300 · · Score: 4, Insightful

    Google seemed to be surfing the Second Life wave...

  2. Re:What's that? by eln · · Score: 4, Insightful

    It's not that we hadn't heard about it, it's that we heard about it and dismissed it immediately as a bad clone of a bad idea, and ignored it after that.

    It's possible that with everyone scared about the economy these days, Google will finally do what every other company does and seek to monetize all of its offerings. If it has something that costs a lot of money without bringing any revenue in, that thing will be gone. Even Google will run out of cash eventually if it spends all its money supporting every dumb idea its employees come up with.

  3. Re:It's not an easy thing to do... by GMonkeyLouie · · Score: 5, Insightful

    Seems accurate. The "ghost town effect" as you put it plagues many otherwise cool games/forums... or I guess sites that would be cool if more people were using them. Generally if you're not one of the first comers to the market to snap up a share of the early waves of people to realize the potential for a service, you can never recover. Tabula Rasa will never ever compare to WoW because it just never got the same kind of mass membership momentum and nothing can compete with that. Same goes for other social networking sites trying to compete with Facebook and MySpace, although I guess that's about the same because they're really text-based MMORPGs. Nyerk.

  4. Re:And does anyone care? by default+luser · · Score: 5, Insightful

    Well said! And conversely, the video phone has yet to kill the audio-only phone, although the tech has been around (and affordable) for 40-odd years. Picturephone used only three twsted pair wires, which was well within the capabilities of 1960s telephony tech. And sure, Picturephone was expensive, but today the tech is much cheaper, and yet there is little uptake.

    About the only place you'll see video phones today are small niche markets (like field reporters, or soldiers on tours of duty phoning home). For most people, video phones are a solution searching for a problem.

    --

    Man is the animal that laughs.
    And occasionally whores for Karma.