How To Find a Mobile Games Publisher?
n01 writes "In the last few months of my spare time, I've been implementing an abstract strategy board game (that I invented) along with a decent AI. The game resembles TwixT in that it is also a connection game, and could be played without the need for a cellphone or computer. The implementation on the Java 2 Mobile Edition platform will soon be finished, with only some minor usability and sound issues to fix. While I enjoyed working on the game (actually more than on my day job as a programmer) I would still like to earn some money from selling the game, so I can work more on such projects in the future. What experiences have Slashdot readers had with selling their applications/games for mobile phones? With which publisher will I have the broadest audience and achieve the highest earnings? Would you try to publish the game both as a mobile game and a traditional board game?"
the obvious answer is, of course, opensource it and make money from related services, you insensitive clod!
Nobody here is saying you can't sell GPL games. I believe he said that you can't make money doing it.
The team working on "Yo Frankie!" are donating their time.
Blender Institute is funding the project to improve their software, specifically to
It's a great idea, but it's disingenuous to hold it up as an example of a business model.
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