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Tabula Rasa To Shut Down

NCSoft announced today that it will be closing down Tabula Rasa on February 28th. The sci-fi shooter-flavored MMO struggled for quite some time, despite recent attempts to draw in new players by announcements of new features, price reductions, and using Richard Garriott's trip into space as a promotion. We discussed Garriott's departure from NCSoft a couple weeks ago. This is NCSoft's second failed MMO, and apparently layoffs are in the works. They seem to be making an effort to make the game's last few months as fun as they can for their remaining players, though. "Before we end the service, we'll make Tabula Rasa servers free to play starting on January 10, 2009. We can assure you that through the next couple of months we'll be doing some really fun things in Tabula Rasa, and we plan to make staying on a little longer worth your while."

2 of 244 comments (clear)

  1. Re:Not all that surprising by kungfugleek · · Score: 5, Interesting
    I'm still waiting for an MMO that really feels like a living world. Where the quests I'm on are only mine: they haven't been done by anyone, and after me no one will do them again. A shared world, but the experience, the goals, and the journey are mine alone. When our paths cross, it isn't because we both clicked on the bright exclamation point over Quest Giver Cletus, but because our individual journeys have fallen in step for a time. And maybe I can develop my character not through killing and loot, but by making real moral decisions. Not the simplistic "Either take your reward (neutral), refuse the reward (good), or kill the guy and take the reward anyway (evil)" choices, but the ones that aren't very clear: Do you steal from the king, who you've sworn allegiance, in order to give some food to somebody who's starving? Do you kill one innocent child in order to save a village?

    Not that I don't mind a little level grinding now and then. It's just that sometimes I want something with a little more meat to it.

    Maybe someday I'll play a game that puts the "character" back in "character building".

  2. Re:Historical record gone. by Fractal+Dice · · Score: 4, Interesting

    On the Ultima Online boards a few years ago, there was a discussion about player memorials (once a game has been around ten years, when a notable player passes away, it can have a real impact on the community - especially in a game where player houses can become landmarks). One of the arguments against player memorials was that there was no guarantee that the game would always be there, so it didn't seem the right place a true memorial.