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Integrating the Web Into Games

Got Game recently announced the launch of an in-game web browser called Rogue, designed for concurrent use with modern games for those who don't care to to switch back and forth. Their aim is to make it so gamers can more easily keep themselves entertained during downtime in games, and to streamline information retrieval without missing any of the action. An anonymous reader writes with related news from Gamasutra: "This article details the practical steps for game developers to add a video recording feature to a game, encode gameplay footage in the Theora video format, and share the recording on YouTube. Spore's Creature Creator, PixelJunk Eden, and Mainichi Issho already support YouTube, but not only commercial games benefit. By hosting the videos, YouTube puts this feature in reach of indie game developers who might otherwise not be able to afford the server resources."

2 of 52 comments (clear)

  1. Re:Hope CCP picks this up by anomaly256 · · Score: 4, Informative

    Well after RTFA'ing, I see it's based on webkit. Nice.

  2. EVE Online by Anonymous Coward · · Score: 3, Informative

    EVE has had an in game web browser for at least 4 years that I can remember though it may have been in at the game's launch.

    Initially it was only (roughly) HTML 1 compatible but it was subsequently improved to HTML 3 standards plus CSS support.

    It is really only useful useful for browsing sites designed for EVE due to rendering speed, compatibility (obviously) and plugin suppot (pfd, flash etc). But there are now many sites designed for it such as player corporation (~guild) sites with information about recruitment, sales and member forums. There are also various guides and calculators.