Virtual Peace Sim Game Based On America's Army
fortapocalypse writes "Duke University in collaboration with Virtual Heroes (who created America's Army) has produced a game called Virtual Peace, the intention of which is to help the gamer develop disaster relief and conflict resolution skills. Virtual Peace also is the winner of the HASTAC/MacArthur Digital Media and Learning Competition, according to an article published by the university."
I just don't see a lot of mass appeal for a game that involves handing out disaster-relief supplies or carefully negotiating power-sharing deals in shaky democracies.
If libertarians are so opposed to effective government, why don't they all move to Somalia?
Um... Cuban Missile Crisis? Just first thing that popped into my head. There have been a couple times in the past when conflict resolution skills have come in handy.
The idea itself isn't necessarily a bad one. Not all games have to be violent, and 'fun' computer games can be had without violence, sex, or comedy.
That said, it's the gameplay that makes it work or not work. It sounds like this one is going to be a flop (not to mention it sounds rather politically motivated, another thing that can potentially ruin a game...)
There's a video up on the referenced website, and it's freakin' hilarious - there are 20-30 kids seated at computers and wearing headsets and playing around in a virtual world, completely ignoring the fact that, if they took the computers away, they'd be sitting in a room with 19-29 other students who could easily pose the same arguments and take on the same personalities IN PERSON. It's called Model UN, and it's been going on in high schools for at least a decade. The selling feature of this thing looks to be that it's happening in a virtual world that looks sorta like the conference rooms in the real world where decisions were made about Hurricane Mitch, and that you can make your avatars look like the real-life politicians involved.
The internet is not and should never be a replacement for exercising an imagination. I can't help but shake the feeling that somebody needed to justify a shiny new computer lab and this is what they came up with.
No, heroism is going from ordinary to extraordinary. Going from scumbag to ordinary is reform.
"As God is my witness, I thought turkeys could fly." A. Carlson
In particular, the conflict resolution skills of Vasiliy Arkhipov, who, on 27th October 1962, resolved a conflict aboard the submarine B-59 over whether to launch a nuclear torpedo against the USS Randolph battle group, which was dropping depth charges at the time. Had that debate gone the other way a Soviet nuclear weapon would have detonated off the Cuban coast, destroying a dozen American warships, at the very height of Cold War paranoia and tension. The outcome would not have been pleasant.
Real Daleks don't climb stairs - they level the building.