Slashdot Mirror


Techniques and Styles of Video Game Music

MarkN writes "Video game music has come to represent much more than just the beeps and boops of early video games that often got muted out of annoyance. It's a genre that stands on its own, stylistically and musically. It necessarily differs from typical soundtrack fare in a few important ways — it's written to accompany an activity rather than meant to be listened to passively, it is often required to loop and extend indefinitely, and it has the potential to be adaptive and respond to player feedback. In this article, I talk about some of the techniques used to make game music effective within its constraints and with all of its potential, and discuss how different styles and musical techniques can relate to the gameplay."

1 of 68 comments (clear)

  1. Not very good by Threni · · Score: 0, Flamebait

    Whether you like shit, crap or simply awful music there's something for everyone in the world of computer music. Seriously, i don't know anyone who doesn't turn the music off immediately and just have the sound effects.