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Race and Racism In Video Games

SlappingOysters writes "Racism in video games has been a key topic of discussion in the game industry this year, thanks in large part to the controversy surrounding the Resident Evil 5 launch trailer. In this article, GamePlayer speaks to developers, publishers, activists and journalists about the issue to get various perspectives and insights into how the video game industry is moving forward on the topic of racism. A related piece also has interviews with Sue Clark from the UK's Classification Board and Dr. Griseldis Kirsch, a lecturer in Contemporary Japanese Studies, about how racism in video games is viewed by the BBFC and Japan respectively."

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  1. There's more than one kind of racism. by Lord+Kano · · Score: 5, Interesting

    There's active racism. It's the virulent kind. The asshole with shaved heads attacking people on the street.

    There's passive racism. It's just as evil, but not as out in the open. It's the asshole in a suit and tie who prefers to hire certain kinds of people for certain kinds of jobs.

    There's latent racism. It's in no way malignant. It's when someone honestly doesn't think about races or and differences between them, but they can accidentally say something stupid or offensive. Like when Tony Snow made his "tar baby" comment.

    In video game development, I see latent racism. In many games all of the central characters are white. The game developers probably never even though about racial issues. They just made a game. Being rendered invisible is almost as hurtful as being actively discriminated against. In the first several GTA games the central character is white. In San Andreas, the central characters are almost all black and THAT'S when people notice. I salute Rockstar for making an effort.

    LK

    --
    "Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano