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SOE Allows Purchase of In-Game Items In Everquest I, II

Zonk points out some big news for fans of the Everquest games; Sony Online Entertainment has rolled out a system which allows the exchange of real money for items used in the game. Sony is making use of a transaction system called Station Cash which charges your credit card in exchange for a virtual currency which is then spendable on the items. Massively has a walkthrough of how it will work, and shows some of the items up for sale, including vanity armor, non-combat pets, and potions that make various aspects of your character better. "Each of these types of flasks comes in a tier. Tier I flasks increase XP by 10% and cost $1.00. Tier II flasks increase XP by 25% and cost $5.00. Tier III flasks increase XP by 50%, and cost $10.00 each. All flask tiers last for 4 hours on use, and more than one can't be used at a time." Further details on the system are available in the FAQ and the Terms of Service. This comes alongside news today that upcoming MMO Star Wars: The Old Republic will not be subscription-based, but entirely based on micro-transactions instead.

7 of 173 comments (clear)

  1. Re:These people deserved to be crushed by WoW by Merusdraconis · · Score: 2, Funny

    Changing your race and class is a fair bit different to selling XP (and let's be honest here, this is more or less what they're doing.)

  2. Re:Money, Time... what's the difference. by Anonymous Coward · · Score: 4, Funny

    That's what slashdot needs -- more cowboy analogies!!

  3. Re:Money fight! by Anonymous Coward · · Score: 1, Funny

    It's Funny, not Troll. Jesus Fucking Christ uptight mods.

  4. Re:Signs of death by kv9 · · Score: 3, Funny

    cowboys and whores analogies in the same thread. could it get any better than this?

  5. Re:Sounds like someone is a little bitter. by toleraen · · Score: 2, Funny

    Don't forget the follow up question "can't I just knock that guy into the wall?"

  6. Re:Money, Time... what's the difference. by NormalVisual · · Score: 2, Funny

    What's 'authentic' about killing a million rats to level up a character?

    Especially when apparently only 20-30% of those rats have eyes, ears, or whatever other part of their anatomy you're supposed to collect. :-)

    --
    Please stand clear of the doors, por favor mantenganse alejado de las puertas
  7. Re:Money, Time... what's the difference. by tehcyder · · Score: 2, Funny

    That's what slashdot needs -- more cowboy analogies!!

    Expect a flood of Brokeback Mountain trolls to follow...

    --
    To have a right to do a thing is not at all the same as to be right in doing it