Intel On Track For 32 nm Manufacturing
yaksha writes "Intel said on Wednesday that it has completed the development phase of its next manufacturing process that will shrink chip circuits to 32 nanometers.
The milestone means that Intel will be able to push faster, more efficient chips starting in the fourth quarter.
In a statement, Intel said it will provide more technical details at the International Electron Devices Meeting next week in San Francisco. Bottom line: Shrinking to a 32 nanometer is one more step in its 'tick tock' strategy, which aims to create a new architecture with new manufacturing process every 12 months. Intel is obviously betting that its rapid-fire advancements will produce performance gains so jaw dropping that customers can't resist."
At WinHEC 2008 the Intel speakers continued to hint at the fact that they had operating, packaged cores at this size. On track for manufacturing? More like they've been making it for 9-12 months already. At any rate, it's cool, though not surprising.
It's great that Intel are working on die shrinks for their processors, but I wish they would do the same for their support chipsets. It's annoying that on most laptops the northbridge for Atom processors uses more power than the processor does.
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Am I the only one feeling we might have reached the point of diminishing returns, at least for desktops, in the last 2-3 years. All the shrinkage past 90 nanometers just feels underwhelming. Stuff beyond Pentium 3 has not been revolutionary, performance wise, for a desktop.
Actually I think the biggest post P3 improvement has been the move to dual core as standard on the desktop in the last couple years. At least on Windows the non-blocking nature with a stalled thread is huge for overall system performance and UI snapiness. It's great to be able to get those benefits without a $200 motherboard and two CPU's =)
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General purpose CPUs are quite bad for video compression. A DSP or GPU is generally laid out in a way that maps more closely to the algorithms. I'd be interested to see what performance ffmpeg gets once they've finished optimising it for the DSP in the OMAP3530 (for reference, the entire BeagleBoard system built around one of these uses 1.8W - less than just the CPU of Intel's 'low power' systems and include the ARM Cortex A8 core, an OpenGL ES 2.0 GPU and a DSP).
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