Left 4 Dead Bug Patched Quickly, EVE Exploit Takes 4 Years
Earlier this week, news surfaced that some savvy modders of Valve's Left 4 Dead were able to find a way to enable console commands (meant for the PC version) in the Xbox 360 version of the game. This allowed players to increase the size of their character models to ridiculous proportions, spawn unlimited weapons for themselves (or unlimited enemies for other, unsuspecting players), and go around the map deleting objects as they saw fit. A video posted on YouTube showed how to enable the commands. Valve reacted swiftly to the issues, releasing a patch to disable access to the commands a few days later. Several readers have pointed out another exploit-related story which broke recently; in EVE Online, a bug that was reported and went un-patched for four years has recently come to light, apparently responsible for the fraudulent creation of trillions of ISK, the game's currency. An anonymous reader says that (illegitimate) sales of ISK between players and farmers run on the order of $35 per 450 million ISK.
It's a shame that game companies don't realize how much fun this is, and implement a game where the object is to hack the system to inflict grievous nuisances on other players.
Bad console players! You're not allowed access to the console! Bad, BAD players!
Change is certain; progress is not obligatory.
English motherfucker, do you speak it?
Eve Online's currency is Icelandic Kronur? No wonder they're in trouble!
I'm old enough to remember when discussions on Slashdot were well informed.