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Left 4 Dead Bug Patched Quickly, EVE Exploit Takes 4 Years

Earlier this week, news surfaced that some savvy modders of Valve's Left 4 Dead were able to find a way to enable console commands (meant for the PC version) in the Xbox 360 version of the game. This allowed players to increase the size of their character models to ridiculous proportions, spawn unlimited weapons for themselves (or unlimited enemies for other, unsuspecting players), and go around the map deleting objects as they saw fit. A video posted on YouTube showed how to enable the commands. Valve reacted swiftly to the issues, releasing a patch to disable access to the commands a few days later. Several readers have pointed out another exploit-related story which broke recently; in EVE Online, a bug that was reported and went un-patched for four years has recently come to light, apparently responsible for the fraudulent creation of trillions of ISK, the game's currency. An anonymous reader says that (illegitimate) sales of ISK between players and farmers run on the order of $35 per 450 million ISK.

2 of 157 comments (clear)

  1. Re:I hate consoles, and the article is wrong. by Anonymous Coward · · Score: 5, Funny

    English motherfucker, do you speak it?

  2. The article is WRONG, no gigant, but a 3D skybox. by Tei · · Score: 5, Interesting

    Half-Life engine uses a tecnique to have "3D skybox" using a special room where stuff displayed here show in the sky, so anything there looks gigantic.

    Tutorial here:
    http://www.moddb.com/games/half-life-2/tutorials/3d-skybox-tutorial

    --

    -Woof woof woof!