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Ubisoft Testing PC Prince of Persia Without DRM

Ars Technica reports that the upcoming PC version of Ubisoft's Prince of Persia will not feature any sort of copy protection. (Not including Steam downloads, of course.) After the backlash in recent months over the DRM in games like Spore and GTA IV, Ubisoft is giving gamers the chance to demonstrate that DRM actually increases piracy. One of Ubisoft's community reps had this to say about their decision: "You`re right when you say that when people want to pirate the game they will but DRM is there to make it as difficult as possible for pirates to make copies of our games. A lot of people complain that DRM is what forces people to pirate games but as PoP PC has no DRM we`ll see how truthful people actually are. Not very, I imagine. Console piracy is something else entirely and I`m sure we`ll see more steps in future to try to combat that."

7 of 254 comments (clear)

  1. What if piracy levels remain the same? by Anonymous Coward · · Score: 4, Insightful

    That would also show that DRM is moot as it has no effect on piracy. The fact is you will never lower piracy levels through DRM, as long as you can lock it up, there is someone who can unlock it. Copyright infringement is part of the cost of doing business in the gaming world.

    Fact is people don't like to be treated like criminals, and if they well they might as well act like one to hold up their end of the bargain.

    1. Re:What if piracy levels remain the same? by stephanruby · · Score: 5, Insightful

      That would also show that DRM is moot as it has no effect on piracy.

      No, this won't show anything either way, or if it does show something, it will be opened to interpretation. This is not a study. This is not a test. There is no control group. The game may do well, or not well. This will depend largely on how good the game actually is. Also, a criterion of success cited by one side may be cited as a criterion of failure by the other. So for instance, if the absence of DRM increases the word-of-mouth referrals and sales, that might be counted as a success by one side, but if that same spurt in word-of-mouth referrals increases the number of downloads from p2p -- that same company may see this as a failure (since it would be seeing all those downloads as a sign that imaginary dollars are walking out of the door).

      So with no predefined criteria of success, and no control group of any kind, both sides are bound to repeat the same old arguments over again. It's just that all that rationalizing, framing/reframing, and arguing will be done with freshly acquired data, instead of historical data, and people from either side will probably just stick to their preconceived notions either way.

  2. Re:I'm buying a copy just to support the concept. by LtGordon · · Score: 5, Insightful

    Now that someone is actually assuming customers are not criminals, its worth supporting the effort.

    Hardly. The point is to release a game without DRM and then massage the numbers so they can turn around and say that the lack of DRM drove piracy up significantly. The point will be moot, because how do you gauge losses due to piracy? The same way Microsoft does: (Every single theoretical download) * (Retail price) = (OMGthehorror$$$)

  3. They already have their answer. by iYk6 · · Score: 5, Insightful

    These people already has their answer. DRM prevents piracy. Sure, we all know that it isn't true, but judging by what their rep says, they are only seeking to prove that there is something good about DRM, and this "trial" is only to prove that they are right, not to actually gather information. No matter what the results are, they will claim that they have confirmation of what they already believe.

    1. Re:They already have their answer. by IamTheRealMike · · Score: 4, Insightful

      Wow, the denial on this thread is amazing. The test hasn't even started yet, and people are already writing it off on the grounds that it can't be a "real" test, or that they're doing it wrong, or whatever.

      I think it's safe to assume it won't make much difference, because modern PC DRM doesn't seem very strong, but to make blanket statements about DRM is pretty absurd - it clearly does work in other implementations, like the consoles.

      Let's wait and see what the numbers say. I know most Slashdotters made up their mind a long time ago, but at least Ubisoft is open to other ideas.

  4. Re:How to make enemies and alienate people by philspear · · Score: 4, Insightful

    Treating people like criminals will make them lose respect for you and that's a really bad way to make a sale. And yes, that includes snippy little remarks about "how honest" they are. I, personally, will never buy another game from this company so long as this dipshit is at the helm.

    I think it would be really easy to become very jaded about DRM and piracy when you're the one being pirated from. I DON'T think it's fair to heap abuse on someone from that background who is making a compromise.

    The guy is making a game, and is likely annoyed at least with people who pirate it. Some are people who bought the game, but download the cracked version because of the DRM, probably. It's of course impossible to test whether that's most people or whether most pirated copies are downloaded by people who never paid a dime for it. This is one of the only ways I can see to actually test the idea that DRM encourages piracy.

    Don't buy the games if you don't want to, but acting offended because the guy isn't giving away his product with a smile is, well, absurd.

  5. Re:How to make enemies and alienate people by moranar · · Score: 4, Insightful

    legitimately pirating the game.

    The word of the day is 'Oxymoron'.

    Demos often don't give you the full sense of a game, and you need the full version to get a feel for whether you really want the game or not.

    You seriously believe what you just wrote? It looks like a flimsy rationalization for pirating. These days, it's often simpler to download a torrent than going to a website, registering, signing in, downloading the demo, installing crapware (not always), etc. That would have been a 'better' rationalization, I think.

    --
    "I think it would be a good idea!"
    Gandhi, about Internet Security