Is JavaScript Ready For Creating Quality Games?
kumpetan writes "After seeing so many games built with JavaScript, and considering the applications it powers and the use of Ajax, it seems like web developers are now in the game development pot. It is getting easier and more popular with libraries like jQuery, MooTools, Prototype, etc. There are even libraries like Game JS, GameQuery or JavaScript GameLib, specifically for this purpose. So, will we start to see more ambitious game projects arise using these tools?"
As you say it's getting easier and more popular, and bandwidth is getting better, but I can't for the life of me see why people already writing browser games would try to use that to write *better* browser games... can you? You'd better ask slashdot!
That's a feature.
How we know is more important than what we know.
I'm left-handed, you insensitive clod!
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