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Console Makers Pushing For More Network Reliance

There's a story on Joystiq about the convergence of games consoles and network play, suggesting that the industry is slowly moving away from physical media, preferring the control and simplicity of online distribution. The article points out that Microsoft's Games for Windows Live, despite being relatively unpopular, has seen continued development with an eye toward interacting with Xbox Live. Quoting: "While it's unlikely that the next generation of consoles will completely forgo disc-based media, downloads are quickly becoming a much bigger part of the experience. Some games, such as Rock Band 2 and Gears of War 2, are now shipping with codes for free downloads. This isn't because the publishers like you and want to give you free stuff. It's part of a larger strategy to increase the importance of the online presence, where content can be tightly controlled and decrease the importance of physical media, and thus, used-game sales and rentals."

8 of 198 comments (clear)

  1. Arrrr by Anonymous Coward · · Score: 5, Insightful

    Plus, any online connection forces you to have a legal purchased copy. But that's not part of it at all :)

    1. Re:Arrrr by zehaeva · · Score: 4, Insightful

      isn't it the position off the game companies that their games are pirated so much that they are loosing most of their sales to pirates? wouldn't that mean the pirate community is larger than the legitimate community? wouldn't that mean you could conceivably have a larger network of people on the pirated version? this applies more to the pc versions of games atm i suppose.

  2. Preferring by Anonymous Coward · · Score: 5, Insightful

    the control and simplicity of online distribution.
    control and simplicity of online distribution.
    control and simplicity
    control

  3. My argument against this by erroneus · · Score: 4, Insightful

    Let's have a look at the current broadband availability here and everywhere. Now let's compare that to the people who have these consoles. My guess is that there will be plenty of people that will be left out in all of this. This move obviously presumes nearly 100% broadband availability. That can't be smart.

  4. DLC is online activation for consoles by El_Muerte_TDS · · Score: 4, Insightful

    Just like the activation servers for PC games will disappear in the future, and thereby rendering your game useless, DLC will disappear in the future, and thereby render your console game crippled.

    Requiring online activation/DLC actually means you rent the game, rather than buying it. If you want to replay an old game in the future you probably have to rent the remake of it.

  5. Re:Makes Sense by rolfwind · · Score: 4, Insightful

    It's not the physical waste, it's power.

    When you sell directly to the customer, you don't have to deal with Walmart/Target/etc who will take a cut of the action, and bend you over when they feel like it. Of course, in this case "you" being Sony/Nintendo/Microsoft who set up the central gateways - it's they who won't have to deal with Walmart/Target as much. The developer still will have to deal with those three. Reminds me of the high cost of cartridges, especially with Nintendo being the only one making them for their console.

    ATM, only PCs and Flash games put the power in the developer's hands.

  6. preferring the control and simplicity of online by theaveng · · Score: 4, Insightful

    TRANSLATION:

    Blocking me from my two favorite activities: (1) Buying a game, playing it, and then selling to someone else to recoup my money. And (2) Buying a game, loving it, and keeping it for the next 10-20 years (classic gaming).

    If things devolve to the point where I have to pay full price (versus my current average of only paying $2-3 per game), or where I have to keep buying/downloading Super Mario 64 every five years, instead of simply buying it once and keeping it forever... ...then I will simply stop gaming.

    This is what the music industry is trying to do with perpetual renting of music rather than letting us OWN the record, cd, whatever. The game industry should not follow that same path.

    --
    FOX NEWS.com should be BANNED from television and internet. Have the Congress take it over and give us Truespeak.
  7. They are LYING. by Lumpy · · Score: 5, Insightful

    They want internet connected and online distribution for two main reasons.

    1 - it instantly KILLS the secondhand game market. you can no longer buy used games, this drives the price of old games back up to retail levels. no more buying Gears of War for $12.99 used at the local EB or on ebay.

    2 - it eliminates 60% of the cost of a game. Packaging and distribution.

    Game prices will stay the same or go up, your Quality of gaming will go down, and you can no longer buy used games or rent games to try them out.

    That is their goal, everything else is pure BS to make the consumer have buy-in to their plans to screw you over.

    --
    Do not look at laser with remaining good eye.