AMD Releases Open-Source R600/700 3D Code
Michael writes "AMD has just released code that will allow for open-source 3D acceleration on their ATI R600 and R700 graphics cards, including all of their newest Radeon HD 4xxx products. This code consists of a demo program that feeds the commands to the hardware, updates to their RadeonHD driver, and a Direct Rendering Manager update. With this code comes working 2D EXA acceleration support for these newer ATI graphics processors as well as basic X-Video support. AMD will be releasing sanitized documentation for these new ATI GPUs in the coming weeks. Phoronix has an article detailing what's all encompassed by today's code drop as well as the activities that led to this open-source code coming about for release."
Thats true, but this sounds far more complex and useful that what has been released in the past, perhaps they are getting more serious. I would love to see good ATI drivers on OSolaris/ BSD and Linux. There is no reason we- the OSS community, can't have the best drivers, like we have the best web browsers.
Er, what exactly is Nvidia doing in this regard? They've put out more or less OK closed drivers for Linux for a number of years now but they go out of their way to frustrate FOSS efforts. The "open source" nv driver is obfuscated. About all you can say about it is that it compiles to a basic 2D driver.
Intel releases fully realized drivers and some docs. ATI/AMD is releasing ever more complete docs and more or less cruddy closed drivers. With the help of Mr. Weite, VIA is starting to release docs and is co-operating with current FOSS driver authors. I don't see Nvidia doing anything of this sort.
Every single 3D accelerator I have ever owned has been an NVidia, up until now. Not because I am an NVidia fan-boy, but because that's what I started with (TNT!) and (since I switched over to Linux) because NVidia has always been the best choice for Linux support. I have never considered ATI since their Linux drivers have been craptastic. But in between what I've heard of ATI drivers having improved lately, and now with these drivers being open source, I will definitely be giving ATI a look when I build my next PC in a few months. Thanks ATI!
It's been about 8 years since I last immersed myself in the world of video cards and of course everything has changed since then. (Except that nVidia and AMD (was: ATI) are still on top.) Since then, whenever I've needed a video card, I've just gone to newegg and bought whichever nVidia card was priced around $50.
But pretend for a moment that I want to congratulate AMD on their open source stance and buy one of their cards. I don't need eye-blistering speed, but I want something that's going to be able to acceptably play a game released a year to six months ago. And obviously it has to work well on Linux. Would be nice if it was under $100 and dual-head, but I'll take any suggestions I can get. Is there such a card? If so, which drivers does it use?
A few people in Australia offered to pay up but the local agent for SCO refused to take the money. If they had taken it there was a chance people from SCO could have gone to jail for "demanding money with menaces" I think it is called.
Well, Nvidia could afford not to follow Intel open-source drivers, since they share just a small part of the market, but it is doubtfull if they can ignore ATI open-sourcing their drivers.
The race here is exactly for the future of graphic cards, both Intel and ATI/AMD want to get rid of it, replacing them by some SIMD massively multi-core general processors (forget about those physics engines you heard about recently, it is going to be replaced by your general porpouse GPU). They think that this configuration is what the consumers want, and they may be right, but Nvidia has no route to get there. Now, Nvidia face a harsh future, both because of this change and because they have being losing quality/competitiveness/reputation recently. I really don't know how they can survive, but open-sourcing the drivers look like a good help, even if it canibilizes some product lines.
By the way, I'm delaying buying a video card since AMD brought ATI, because I trusted them to release open source drivers for their line. Before that, I'd buy Nvidia (I did buy a Nvidia card just before that), now I'll go get an ATI.
Rethinking email
I can remember reading from John Carmack, that he hated the ATi drivers, because they were so crappy. The impression that I got from his description was, that it's kind of like the Internet Explorer of graphics drivers. They did seem to not be able to conform to the OpenGL or DirectX specifications at all, and had weird bugs when rendering in a specific condition.
Does anyone who is programming actual 3D and shader code know if this has changed? I can imagine that nowadays, everything is written as shaders, so the actual implementation of higher level functionality (like the OpenGL default rendering model) does not matter anymore.
Any sufficiently advanced intelligence is indistinguishable from stupidity.