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Nvidia 480-Core Graphics Card Approaches 2 Teraflops

An anonymous reader writes "At CES, Nvidia has announced a graphics card with 480 cores that can crank up performance to reach close to 2 teraflops. The company's GTX 295 graphics cards has two GPUs with 240 cores each that can execute graphics and other computing tasks like video processing. The card delivers 1.788 teraflops of performance, which Nvidia claims is the fastest single graphics card in the market."

54 of 261 comments (clear)

  1. But will it run Crysis?... by TibbonZero · · Score: 5, Interesting

    No, seriously... can anything run it at full options yet?

    --
    Tibbon
    tibbon.com
    1. Re:But will it run Crysis?... by pieisgood · · Score: 4, Insightful

      Can you really make a game that looks as good as crysis? Seriously, do you have any idea of what went into making it? Something tells me that you have no idea what so ever.

      --
      Eat sleep die
    2. Re:But will it run Crysis?... by bertok · · Score: 5, Insightful

      Well, I do know what goes into a game like Crysis, being a 3D game programmer and all. Those programmers were very, very good, believe me. Some of the stuff they pulled off is just amazing.

      The reason Crysis is slow is because of the artistic direction. Outdoor environments full of plants and shadows with a huge viewing distance is very hard to implement in a 3D engine. I mean really fucking hard. Making a game like that playable at all is a tradeoff between two scraggly trees on a flat green carpet that pretends to be grass, OR an enormous amount of research into optimization techniques that are very hard and time consuming to implement. The Crysis engine is pretty much the state of the art in optimization. And these guys managed to squeeze in fantastic shader effects on top of that, depth of field, and even some basic radiosity shadowing for the characters!!! That's just insane.

      Most reviewers and players with the right hardware thought the game looked amazing, way better than its peers at the time, or even now. I thought the effects (especially in the spaceship) looked better than most Sci-Fi movies, which is a stunning achievement for a 3D game running on a $500 video card. I upgraded my PC just to play the game, and I thought it was worth it. Lots of people did too:

      http://www.penny-arcade.com/comic/2007/10/15/

      Take your head out of your ass and stop belittling other people's achievements until you have some of your own to compare it to, OK?

    3. Re:But will it run Crysis?... by sexconker · · Score: 2, Funny

      Dead Space.

      2008 GotY for me.

      Looks awesome, sounds absolutely amazing, loses very little in the console ports, is a great game, runs great on a variety of hardware, is extremely stable, and was published by EA with SecuRom.

    4. Re:But will it run Crysis?... by sexconker · · Score: 3, Interesting

      No game is made for gamers in the future.
      Game sales are extremely front loaded.

      After a month, 50% of games are in the bargain bin.

    5. Re:But will it run Crysis?... by Chandon+Seldon · · Score: 4, Interesting

      After a month, 50% of games are in the bargain bin.

      This used to be true, but actually seems to be less true now than it was. When I went to buy a game at Best Buy recently, some of the games with good stock, good display space, and $30+ prices were more than a year old.

      The development cost on a tier-1 computer game is high enough now that not many of them get released. There isn't another game to put in the shelf slot if they take down Crysis, and there won't be for another year or so.

      --
      -- The act of censorship is always worse than whatever is being censored. Always.
    6. Re:But will it run Crysis?... by digitalunity · · Score: 4, Funny

      A year from now, people won't be talking about Crysis anymore. Bigger and better games will be out. Such is the nature of the gaming industry.

      The fact that Crysis has great graphics doesn't mean its a great game. As an avid gamer for over 20 years, I can say without a doubt that on average there is no correlation between good graphics and good games.

      In addition to my 20 years of gaming, I've got a 5 digit UID. I am therefore an authoritative source on the subject.

      --
      You can't legislate goodness. Let each to his own destiny, by will of his freely made choices.
    7. Re:But will it run Crysis?... by whoop · · Score: 5, Funny

      Where can I get one of these five digit things you speak of? OMG, I am so behind the times!

    8. Re:But will it run Crysis?... by MoOsEb0y · · Score: 2, Funny

      you sir, have won the game.

  2. Power Requirement by sexconker · · Score: 5, Funny

    1.21 Jiggawatts

    1. Re:Power Requirement by Anonymous Coward · · Score: 2, Informative

      It's an allusion to Back to the Future, where Marty goes back to the 50's and tells the doctor that the Delorian time machine requires "one point twenty-one gigawatts" to make the leap. Only back in 1985, the SI prefix "giga" wasn't well known, so presumably the actors or directors in the film arbitrarily, or by following french language convention, decided to pronounce giga with a soft g, hence the line "1.21 jiggawatts" which sounds a little out of place in 2009.

    2. Re:Power Requirement by Anonymous Coward · · Score: 2, Interesting

      Actually, the soft g ("j") pronunciation is correct and illiterate computer types abominated it with a hard g. "Back to the Future" wasn't wrong, we are.

    3. Re:Power Requirement by BobNET · · Score: 2, Funny

      Weight has nothing to do with it, Marty!

    4. Re:Power Requirement by Clueless+Moron · · Score: 4, Insightful

      If you really want to go back to the source, "giga" is Greek and uses a "j" sound.

      Consider the word "gigantic". It has the same root, "giga". Some people pronounce it with a hard "g", some with a soft "g".

      The language is a mess.

    5. Re:Power Requirement by djcapelis · · Score: 2, Interesting

      You're definitely wrong about the pronunciation of gif: http://www.olsenhome.com/gif/

      --
      I touch computers in naughty places
    6. Re:Power Requirement by Adriax · · Score: 3, Informative

      Apparently the US National Bureau of Standards decided in the 1960s that Jiggawatt was the one true pronunciation.
      http://en.wikipedia.org/wiki/Giga
      And jif is only correct for the same reason, the developers decided "Choosy developers choose Jif" was a hilarious slogan they could use internally for the gif format.
      http://en.wikipedia.org/wiki/Gif#Pronunciation

      So yes, Jigabit, Jigabyte, Jigawatt, those are how we are legally supposed to pronounce them, atleast in the US.

      --
      I don't suffer from insanity, I enjoy every minute of it!
    7. Re:Power Requirement by djcapelis · · Score: 2, Informative

      The spec and the creator says you're wrong.

      Do you have sources or do you just like telling people they're wrong without any data to back it up?

      Here's another source if you trust wikipedia more than random webpages that can't be edited by half the world: http://en.wikipedia.org/wiki/Gif#Pronunciation

      --
      I touch computers in naughty places
  3. Contest... by Anonymous Coward · · Score: 5, Funny

    Yet again, Nvidia showed ATI that it, indeed, has the biggest penis.

    1. Re:Contest... by jollyreaper · · Score: 4, Funny

      Yet again, Nvidia showed ATI that it, indeed, has the biggest penis.

      Yeah, but it's mega-floppy at that.

      --
      Kwisatz Haderach
      Sell the spice to CHOAM
      This Mahdi took Shaddam's Throne
    2. Re:Contest... by pla · · Score: 5, Funny

      Yet again, Nvidia showed ATI that it, indeed, has the biggest penis.

      Not quite - They proved they have the biggest number of penises... Making for some interesting crossover potential into the Hentai gaming market.

      / Wonders what "ultra realistic" means as regards H - "Wow, the fur on her tail looks almost real, and her breasts look like actual porcelain!"

  4. Great... by pwolf · · Score: 5, Insightful

    That's just great and all but when can I get a video card that doesn't take up half my case and melts down after 6 months of use? Not to mention, doesn't cost an arm and a leg.

    1. Re:Great... by clarkn0va · · Score: 5, Funny

      when can I get a video card that doesn't take up half my case and melts down after 6 months of use? Not to mention, doesn't cost an arm and a leg.

      2006?

      --
      I am literally 3000 tokens away from the chaotic crossbow --Stephen
  5. 480 core? by Anonymous Coward · · Score: 5, Interesting

    Color me doubtful but I suspect it's 480 stream processors which isn't anywhere NEAR the same thing as the "cores" on the CPU or even the core of the GPU.

    Why has the press suddenly started to call stream processors "cores"? Marketing?

    1. Re:480 core? by Chabo · · Score: 2, Insightful

      Maybe because GPGPU is coming soon, and the GPU makers want people to think of them as individual cores? So... partly marketing, I guess.

      --
      Convert FLACs to a portable format with FlacSquisher
  6. Yes by jgtg32a · · Score: 2, Informative

    I can run Crysis/Warhead at 30fps maxed out at 720p. I have a single 4850.

    The problem with video card review is they don't bother testing anything lower than 1920x1080 which is 2.25x bigger than 720.

    Crysis takes a lot to run but it has already been tamed as long as you aren't running at 2560x1600 or some other absurd resolution.

    1. Re:Yes by jgtg32a · · Score: 2, Insightful

      A video card test needs to show a consumer the capabilities of the card, so they can decide if the card is for them. If what you said was true than they would only do one test at 1920x1600 and be done with it. The lowest resolution I've ever seen on a review was 1920x1080. Not everyone has a monitor that runs that high.

    2. Re:Yes by Surt · · Score: 2, Insightful

      1920x1200 is the most preferred resolution because it is the native resolution of most of the 24" panels. If you don't play at native resolution, you get to experience glorious scaling artifacts. Glorious, glorious scaling artifacts.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    3. Re:Yes by Runefox · · Score: 2, Insightful

      Almost makes me pine for the days of the CRT. ... Well, maybe not exactly. I don't want to imagine how heavy a 24" or larger CRT would be, but I'd love for another technology not locked to a single native resolution to break through the never-ending sea of fixed-pixel devices. For now, I just run my LCD in the scaled "maintain aspect" mode on my Radeon and enjoy the black borders on non-native resolutions. Better than that nice blurry stretch effect I'd get otherwise!

      --
      Screw the rules, I have green hair!
    4. Re:Yes by Pentium100 · · Score: 2, Insightful

      And this is the main reason that I use a 21" CRT. Sure, it weighs 35kg, but I had to carry it to my room only once. And I can enjoy all resolutions up to 1920x1440@85Hz (if I want to, I can set it to 2048x1536 but only at 75Hz, so I don't do that).

      What I would like to have is a widescreen CRT such as Sony GDM-FW900, but they are not available locally and the shipping price is too high for me if I were to buy one on ebay.

    5. Re:Yes by billcopc · · Score: 2, Insightful

      Right, but I don't know very many people with 1920x1200 displays. I have one, and my 18-month old GPU can run Crysis and any other game just fine at that rez, but practically everyone else I know is still at 1280x1024 or 1680x1050.

      Realistically, reviewers should find the resolution and settings at which a game is playable, meaning 25-30 fps average for most games. Sure, it's funny to know that Crysis will get 8 fps at 2560x1600 with 16x AA+AF, but if that's what they reviewers think even hardcore gamers expect of their machines, they need to stop drinking the kool aid.

      To make things worse, I'm not at all averse to running a game at less-than-native resolution on my bigass LCD. The scaling in today's displays is far better than it used to be (for most models). If dropping the rez down one step makes it more enjoyable, then so be it; not the end of the world!

      --
      -Billco, Fnarg.com
  7. Re:Sounds good but.. by jgtg32a · · Score: 5, Informative

    218 GFlops

    http://www.realworldtech.com/page.cfm?ArticleID=RWT072405191325&p=2

    A single 8800 kill the cell and the video processor in the ps3 combined

  8. Right now by Sycraft-fu · · Score: 3, Informative

    One of the benefits of the technology war is that it produces good midrange and low end technology as well. This is particularly true in the case of graphics cards since they are so parallel. They more or less just lop off some of the execution units and maybe slow down the clock and you get a budget card.

    Whatever your budget is, there's probably a good card available at that level. Now will it be as fast as the GTX 295? Of course not. However they'll be as fast as they can be at that price/power consumption point.

    Don't pitch because some people need/want high end cards. Enjoy the fact that they help subsidize you getting good, cheap midrange cards.

    If you want serious suggestions, tell me your budget range and what you want to do and I'll recommend some cards.

  9. Why do we bother... by Thelasko · · Score: 4, Funny

    with CPUs anymore? I'm just going to fill a case with graphics cards and call it a day.

    --
    One of our competitors trademarked the term "hypothesis". From now on, we will call them "boneheaded ideas".
    1. Re:Why do we bother... by Anonymous Coward · · Score: 2, Informative

      Because this card can only do 1.788 tera-multiply-adds per second. Try instead to have it build a parse tree, then run transformation algorithms on it (chasing pointers all over the place) and so on, like you would while compiling code, and this thing will make the Atom look great.

      CPUs are optimized for general computing, GPUs are optimized for stream-oriented numeric computing. Both have their uses, and the ideal is probably a combination of both, as is currently done.

  10. Just in time... by Skiron · · Score: 3, Funny

    ... for Windows 7 (or whatever they call Vista now).

  11. Re:Tell me how big it is. by iced_773 · · Score: 2, Funny

    Yeah, but you'll need all that power to run Windows 8

    /ducks

  12. Re:Tell me how big it is. by Anonymous Coward · · Score: 2, Informative

    What the fuck are you smoking? It's a $500 card.

  13. Re:Tell me how big it is. by BloodyIron · · Score: 3, Informative

    The specs are very specific (lol, get it?).

    I take it you havn't seen full-length graphics cards yet? 280's, 8800 GTX's, GX2's, etc, aren't full length cards, but they're close.

    These are full length cards: http://management.cadalyst.com/cadman/Review/AMD-ATI-FireGL-V8600-and-FireGL-V8650-Graphics-Car/ArticleStandard/Article/detail/526886?contextCategoryId=6631

    You can tell the difference by them not only being longer, but having that retention connector at the end (right side of the pictures) which helps steady the card.

  14. *sigh* by CynicalTyler · · Score: 5, Funny

    Can someone please post the link to a how-to guide for convincing your wife/girlfriend of the necessity of owning a graphics card with dual 240-core GPUs? Or, if you are a girl who acknowledges said necessity without a fight, please post a link to your Facebook profile. Thank you in advance.

  15. Re:So how'd you solve it? by shredswithpiks · · Score: 2, Informative

    61C on a video card isn't much to worry about. Using RivaTuner I used to watch an 8800gts creep up to 90C and it never died. Unfortunately, taking comfort in knowing your video cards won't get cooked isn't very useful when you're worried about the other nearby devices. For what it's worth my old temps were in an antec sonataII case. When I switched over to the antec 900 my 8800gts temps dropped to the 55-60C range. Maybe a new case is the aftermarket part you're looking for?

  16. its not a problem to implement 52342525113 cores by Unoriginal_Nickname · · Score: 5, Informative

    Apart from, you know, link length.

    The most important thing to understand is that these aren't actually 'cores' in the same sense that your Core 2 Duo has two of them. They're shader units. It works more like SIMD than parallelization, only instead of something like SSE that can perform a single operation per clock across 4 packed floating point values it performs the operation on thousands of them.

    If they could slap a billion or a million or even a thousand shader units on a card without actually reducing performance they would, but they can't. At a certain point the bottleneck becomes link length. You can overcome it by increasing voltage but then heat becomes the issue. This is a large part of the reason transistor count is tied to transistor size. NVIDIA isn't "failing" in this respect, they're just succumbing to the laws of physics.

    If they could improve performance by slapping 20 or 4 or even 2 of the *actual* cores on each card they would, but they can't. Because it's not an actual processor, it doesn't have fancy features like three levels of cache and a TLB and branch prediction and out-of-order execution. But even if they were engineered to work this way, you can't improve PC performance by slapping in a thousand Core 2 Quads either. A part of the reason Xeons have so much cache is so you can mitigate the penalty of having 8 processors using commodity RAM, but eventually you run up against that bottleneck. Shared resources become saturated much faster than most people expect.

    The most efficient way of improving graphics performance is with SLI because you are replicating all of the hardware, the memory and the bus the *actual* core depends on. For the exact same reason, you can extract the most performance out of each CPU core by putting each one in a different machine.

  17. Re:Sounds good but.. by DigiShaman · · Score: 2, Insightful

    I'm an old gamer starting off both an Atari 2600 and a 286 with CGA graphics. I've played just about everything in between then and now. Currently, I enjoy gaming on my PS3 and PC loaded with 8GB RAM, Quad Core with nVidia 8800GT card.

    The whole PC vs. Console war is just dumb. Anyone that relates to me will tell you that a PC has the potential to be the best platform, but the games are coded to be open ended (review the plethora of video, graphics, input and audio option settings to choose from) to capture the largest market share. A console will run with inferior spec when compared to a high-end PC, but it has been tuned and optimized just for that platform. Without question, the moment you play a console game, it will run as expected and designed for.

    So, which platform *is* better? Depends on a lot of things. Will that latest game run on your PC to your own satisfaction? Or do you prefer games where it will run flawless on both your console and everyone else's; thus leveling the playing field?

    --
    Life is not for the lazy.
  18. Pissing contest indeed by jdb2 · · Score: 2, Interesting
    If you thought the Radeon 4870 X2 was overkill, then you need a new word to describe the monstrosity that Nvidia has just released. Here's what Nvidia has done :
    1. Taken the GT200 GPU and shrunk the die to a 55nm process. ( to match the AMD/ATI's 55nm RV770 )
    2. Basically slapped together 2 complete and independent graphics cards, that is, the GTX 295 is composed of 2 PCB's with their "topsides" facing each other and a huge heatsink between them.
    3. They've linked the two "cards"/PCBs via an SLI bridge ( or is it a PCIe bridge? )

    Compare this to the Radeon 4870 X2 : 2 55nm RV770 GPUs on the same PCB connected by a PCIe bridge although the card has a "Crossfire X Sideport" interlink ( which I think is Hypertransport, although I may be wrong ) that directly connects the two GPUs, which isn't enabled in their drivers at the moment. (you can see it on the PCB -- a set of horizontal traces directly linking both GPUs ) One might wonder if they've delayed enabling the direct link because they knew Nvidia would respond this way.

    Anyway, it's always great when two companies battle it out, as the consumer always wins.

    jdb2

  19. Re:Tell me how big it is. by MadnessASAP · · Score: 2, Insightful

    Hey now this man speaks the truth albeit with a poor choice of words, to use an alternative but equally popular automotive analogy, I may attach a PCIE connector to my car but that does not therefore mean that my car is suitable for operation inside a standard computer case much less plugged into an actual PCIE slot.

    --
    I may agree with what you say, but I will defend to the death your right to face the consequences of saying it.
  20. ATI has a bigger p*nis by this+great+guy · · Score: 2, Informative

    Not even close. A single ATI HD4870X2 card has 2.4 TFLOPS or processing power: 2 (instr/clock with MAD) * 800 (Streaming Processors) * 750 (MHz) * 2 (GPUs) = 2.4 TFLOPS.

  21. Full Review with Benchmarks of The Card Here: by MojoKid · · Score: 3, Informative
  22. I'm sticking with ATI by J.R.+Random · · Score: 5, Insightful

    Until NVIDIA starts supporting the development of open source drivers I'm sticking with ATI, no matter how many Blazing Cores of Might NVIDIA might fit onto their chips. While ATI's closed source drivers have their fair share of bugs, and it will be some time before there are good 3D open source drivers for their more recent cards, at least the development has started and ATI has been aiding it, not hobbling it.

    1. Re:I'm sticking with ATI by Casandro · · Score: 2, Interesting

      Well ATI recently anounced that they want to start supporting open source drivers again. It's just a matter of time, I hope. Otherwise I'll have to go with Intel for my next chipset.

  23. Re:Tell me how big it is. by gtbritishskull · · Score: 2, Informative

    Most likely your HVAC unit has a heat pump and not just a resistance heater. If so, it pulls heat in from the outside. They usually have a CoP of between 2-3 which means that for every kWh of electricity used it puts between 2-3 kWh of heat in the house. If you use just a resistance heater, though, then you might as well run your computer.

  24. Re:We Have A Winnner! by Khyber · · Score: 2, Insightful

    I'll do one better.

    Case = bullshit $20 wonderjob at a pawn shop.
    PSU - 700w Rocketfish for 70 bucks.
    mobo/CPU combo - PC Chips with dual-core AMD Athlon64 X2 5200+ - 60 bucks
    RAM - 4GB cheapo RAM - 20 bucks from craigslist.
    GPU - 512MB 9800GTX+ - 175 from pricewatch.
    Hard Drive - 80GB 7200RPM WD - FREE from craigslist, complete with porn!
    Optical drive - DAEMON TOOLS, but I've found the one in my machine for 10 bucks
    OS License - XP Pro - 100.

    455 bucks, Crysis at 1920x1080 at high settings. I get very few framerate issues, in fact I only got them during the battleship invasion part of the game.

    --
    Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
  25. 480 cores and no user's manual by Casandro · · Score: 3, Insightful

    I mean seriously, as long as they don't publish the hardware specifications so you can write your own software for it, it's preety much useless. The only thing you can do with it is play games. And even then you have to fear every little software update as it might trigger some bug in the binary only drivers the manufacturer provides.

    1. Re:480 cores and no user's manual by Casandro · · Score: 2, Interesting

      Well but if you only have a binary only interface you can still only do what the manufacturer allows you. And if the manufacturer says that you cannot do whatever you are doing, it can simply stop you from doing that.

      But of course you are right, there is a large chance that CPU-based rendering might make dedicated GPUs obsolete again.

  26. Re:its not a problem to implement 52342525113 core by Douglas+Goodall · · Score: 2, Insightful

    Learning how to put these CUDA cores to work for more than games is a great new opportunity because each new NVIDIA card has more of these resources. Unfortunately this seems to be rocket science and just because engineers can build these boards doesn't mean that the software community is ready or able to design software that benefits from this architecture. When they do, things will get very interesting. Hardware people decided to go multicore because it was getting harder to go faster with uni-core processors. Software people got told they would have to write a different kind of software to stay competitive, and this area will be very important in the future. Actually it is right now. I noticed Dell is pushing 2.5 GHz quad core machines with six gigs of memory at Costco. I don't know how much of the contemporary software can properly utilize these cores, but time will tell. As the programming languages get built-in support for multi-core programming, things will improve. I noticed there is some nice support in Python.

  27. Re:its not a problem to implement 52342525113 core by Targon · · Score: 2, Insightful

    A part of the software design process is how to break up the main application into the different components. With multi-threading, the design needs to figure out what can be handled in a different thread, and if having a different thread for that function is worth the code administration needed to tie things all together.

    Remember, it is fairly easy to make a different thread and have it do what you want it to do. The difficulty is in how to tie the different threads together to make the application work as expected.