New Final Fantasy XIII Details, Website Launched
Square Enix has launched an official website for Final Fantasy XIII. At the moment, it contains screenshots, game music, and brief character bios written in Japanese. Square also launched a site for Final Fantasy Versus XIII, though it doesn't have any content on it yet. A fan site has translated new details about the game from Weekly Famitsu, including information on the battle system. "Players select the 'Action' (the five buttons near the bottom left of the screen) they would like to use, which is then moved to the Command Stock slots (three slots above the Action buttons) to be executed in turn. Some 'Action' buttons seem to have several layers behind them, which means you'll have more than five actions to choose from. Each of the 'Actions' has a number attached to them; this is the 'Cost' or the number of slots that particular 'Action' will take in the Command Stock. For example, you can have three Fire commands in the list since its 'Cost' is only 1, but you can only use Firaga, which costs 3, if you have three empty slots in the Command Stock."
That's because they're trying harder and harder to appeal to the typical Final Fantasy fan
Other games ask you if you want to play a male or female character, Final Fantasy just makes them unisex.
Justice is the sheep getting arrested while an impartial judge declares the vote void.
You know, I never really did care all that much for the whole JRPG play style, but, damn I love the artwork they put into those games. It's something I have trouble finding in other genres (though I don't game that much so maybe I'm just not looking in the right spots). Most of the other stuff I see tends to go to either Star Trek Wannabe Universe #45342, Medieval European Haunted Castle Town #342847, or Gritty Contemporary City Streets #342721. It's just nice to look at something that's different every now and then.
Although I'm sure people that play tons of these games would be saying the same about any of the styles I think have been done to death.
Meh. Enough rambling.
One character will be excessively whiny and obnoxious (like Tidus whining about getting sucked into a kickass adventure with people like Auron and Wakka, AND getting a girlfriend out of it; or Vaan going from somewhat bearable to not knowing why he's even there and being an obnoxious brat). This one will possibly be blonde, and most likely be the 'main' character.
One character will be hilarious, like Wakka.
One or more inherently cool guys, who do awesome things in cutscenes.
A slew of women that tend to annoy (Yuna wants to die reallyreally bad, Ashe wants power, Penelo is a sidekick to the sidekick).
Main character should have little to nothing to do with the other people. Either fell outta the sky, or is not a leader/soldier but gets dragged in anyway. I know that earlier Final Fantasy (AKA before 10) games don't follow this, but since they've released a few games following this pattern, I'm thinking that'll be this.
Even so, I'm sure it'll be a cinematic masterpiece. The story is always awesome, and the graphics are always spectacular. The battles are fun, if not repetitive, and the game will probably have a toooon of little goodies to go get.
1. The joke has been tired for decades already
2. You need to learn how to read Roman numbers again.
Justice is the sheep getting arrested while an impartial judge declares the vote void.
He's a lumberjack and he's okay?
"He who can destroy a thing, controls a thing." --Paul Atreides, Dune
I started playing FF at 6, and played each one through until 10 (and regrettably, 10 two). I also partly played 12.
7 had great gameplay for the time and also a great story with lots of twists.
8's gameplay wasn't as good as 7 for me. The story was a drag until this second disk, when it actually started to get some substance.
9's gameplay I absolutely loved. I loved how you gained abilities from the items by gaining ability points. The story was uninteresting though.
10's gameplay and story were both great. But the story was strictly linear, and it almost felt like you were playing a movie.
10 two was a joke. Enough said about that.
12's story was a drag, the characters were a drag, and it was the first FF game I started and actually quit playing all together. The game played itself on its own. You know there's something wrong with a game when you enter a boss battle and don't have to even touch the controller. The thing that finally made me stop playing was when you figured out that the dark ghost things appearing behind the evil guys were actually gods of some sort who were controlling the destiny of everything. Way to fail, square.
So basically, make a game that is playable, has better gaming mechanics, and has characters and a story that doesn't suck. Usually FF games fail in one of these areas. I'm still praying for you Square!