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Piracy and the Nintendo DS

Graffitiwriter writes "With the average DS game weighing in at about 30-60MB (well within the reach of anyone with a half-decent broadband connection) gamers now have an alarmingly easy route to free games — a fact that Nintendo is all too aware of. Pocket Gamer takes a look at how piracy affects the Nintendo DS console, along with the reasons so many gamers turn to piracy to play their games — including the slew of inferior games, availability of flash carts and industry greed."

2 of 261 comments (clear)

  1. well it is expected... by powerspike · · Score: 5, Informative

    People are going to pirate your software, no matter how hard you try to protect it, there was even devices for the original gameboy.

    People are going to copy software, and find an excuse for it, they always have, and always will.
    company X is bad, Company x charge to much...

    1. Re:well it is expected... by __aatgod8309 · · Score: 5, Informative

      Well, the card developers have already come up with a working flashcard for the DSi, so Nintendo has lost that battle. http://www.dsfanboy.com/2008/12/02/acekard-produces-first-dsi-flash-cart/