Crayon Physics Combines Science and Puzzles
IamAHack writes "NPR covered a new game that seems like it would have great appeal to Slashdot readers: Crayon Physics. Quoting: 'A new computer game went on sale this week. It's not a blockbuster like Halo or World of Warcraft. There's no first-person shooting, no sports, no guitar, no microphone. Instead, there's a crayon. The game is Crayon Physics Deluxe. It's a simple, mesmerizing game created by a 25-year-old independent games designer from Finland named Petri Purho. "It's a game where your crayon drawings come to life,' Purho tells NPR's Melissa Block. 'You draw stuff and your drawings behave physically correctly. As soon as you release the last button, the laws of physics are applied to your drawing."' A demo is available, and Opposable Thumbs has a review of the game."
Seeing as "behaves pysically correct" only really means that objects don't "merge" and gravity affects them as expected (although there doesn't seem to be any friction built in - it looks like slow rolling objects on a flat surface roll for a very long time!) - the game still seems good for kids who are learning about gravity and helps to illict their creativity/drawing skills as well. Looks good. Kudos to the developer.
It is about Crayon Physics Deluxe which was just released this month for the PC and iPhone / iPod Touch. (Come to think of it, such games would be a great way to waste time with a Touch or an iPhone)
I tried magic pen and its first level was extremely similar to the first one they show in Crayon Physics' trailor.
Game: http://magic.pen.fizzlebot.com/
Review: http://jayisgames.com/archives/2008/04/magic_pen.php
I wonder if Alejandro Guillen could go to courts over this...
Seems to work for others though:
http://www.vimeo.com/2828541