The History of the Ghostbusters Game
Ars Technica takes a look at the development of the Ghostbusters game due out later this year. They go through the promising early demonstrations, the subsequent relegation to developmental limbo, and the project's eventual resurrection. Quoting:
"Everyone involved with the game was extremely enthusiastic about its progress, as evidenced both by Sierra's heavy promotion of the title, as well as by how genuinely excited a number of the company's PR team were about it. Now, it isn't all that uncommon to talk with PR folk and be fed a line about how great whatever product they're promoting is, but even after several hours of drinking copious amounts of alcohol, the enthusiasm never waned; this definitely wasn't the case when we discussed some of the other titles that had been on display during the day's event. Even the members of the press corps, as we huddled together and compared notes, generally agreed that Ghostbusters had been the most impressive thing we'd gotten to see at the event. All in all, it looked like Sierra was going to deliver a game that finally gave the Ghostbusters franchise the respect it deserved, and none of us could wait to get our hands on it."
Sounds to me like this is the resurfacing of both the franchise and the gaming company. Since when has anything of note come out of Sierra? Wikipedia says that the most notable games in the past five years are Crash Bandicoot, Spyro the Dragon, and 50 Cent: Bulletproof.
I remember the days of yore, when King's Quest, Space Quest, and (shiver) Gobliiins ruled my shelves. Here's hoping that Sierra is redeemed in our eyes by Ghostbusters.
For anyone that has yet to be exposed to the original Ghostbusters (because the rest of us can not forget)
Feel our pain...
My childhood was ruined because of this game.
I don't want to know what orifice you take it out of before the nasal invasion..
The disappearing pencil trick. Let me show you it.
Who the FUCK keeps tagging every article with "story" and other completely useless tags?!
Wow, these guys are still alive?!
Ok then, we want new Space Quest games!!!
Wait a sec, usually as you drink more alcohol things look BETTER, not worse. By midnight even Abe Vigoda or the E.T. game start to look pretty good. Meetings at a bar are not a very good place to estimate a game's goodness.
Quoting from the article:
Games like Too Human, Daikatana, and Duke Nukem: Forever have all become legendary in the video game industry because of development delays, but few titles have managed to achieve the notoriety in recent memory that Ghostbusters: The Video Game has
I'm sorry, but Duke Nuke'em Forever is the GOLD STANDARD of developmental delays. It's the Mac Daddy. It's the God and King. It's to developmental delays what Elvis is to rock and roll, what Ozzy is to metal, what Airplane! is to spoof films. Nothing else even deserves to be spoken in the same sentence.
SJW: Someone who has run out of real oppression, and has to fake it.
Gaaaah! Now I have to figure out how to minimax my unlicensed positron collider on my back!
Gotta 1-shot the nimble mynx...gotta 1-shot the nimble mynx...
(-1: Post disagrees with my already-settled worldview) is not a valid mod option.
> Lately my money has gone to ... EA,... Favorite games being ... Spore... .
New York City?!
Getta' rope.
Does this EA announcement count?
If you enter your name as Ray Parker Junior do you still get a fat wedge of cash to startup?
Invaders must die