Microsoft Lays Off Entire Flight Sim Team
Dutch Gun writes "Microsoft has just laid off the entire Flight Simulator development team. This continues a long-running trend of terminating or severing relationships with game development studios, such as the Bungie split, FASA, or the closure of Ensemble Studios. While one would presume that core Xbox development is not currently in jeopardy after Microsoft spent up to a billion dollars to pay for Xbox 360 repairs and salvage its reputation with gamers, does this signal a reversal from Microsoft's recent focus on internal game development? And what are its plans for Flight Simulator, a twenty-seven-year product with an extremely loyal user-base and a multitude of externally developed add-ons?"
I had to actually check to make sure that there was ever such a product as "Microsoft Train Simulator."
"Microsoft Train Simulator brings the power and excitement of some of the world's most famous trains to your PC, placing you in the role of engineer or passenger with unprecedented realism, exciting real-world rail challenges, and the tools to recreate almost any railroad experience in the world."
My God. Riding an actual train is boring enough. People bring books for that. But actually seeking out a simulated bored-on-a-train experience, for your leisure time? Just get a damn book.
I don't believe in time. It's a grand conspiracy designed to sell watches.
Microsoft's "strategy" moves have not seemed to make any sense for years now.
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