New Open Source FPS Blood Frontier Shows Promise
Softhaus writes "The guys at Blood Frontier have been busy for the last two years working on a new FPS called (surprise) Blood Frontier . This game is an enhanced Cube 2 engine with original artwork and new gameplay (including a kid-mode, which optionally turns off the blood — a nice option for a change). Add the new paintball mode and you have a real 'game community' here. The code is all there (complete for you to play with), the team listens to feedback from the community, and the game is great! It's nice to see these talented guys showing a true free software attitude. They've mentioned that the first actual release is scheduled for next Friday. Does anyone know of other great open source games that are truly 'open?'"
http://en.wikipedia.org/wiki/Alphabetical_list_of_open_source_games
That was easy...
"Kill 'em all and let Root sort 'em out"
Slashdotted already. Should give an indication of how desperate /. ers are for a new FOSS FPS.
because the release date is open-ended?
"We make our world significant by the courage of our questions and by the depth of our answers." Carl Sagan
So what makes this online FPS stand out from all the other ones?
There's Nexuiz, OpenArena, Sauerbraten, Tremulous, Urban Terror... I had my fill of first person shooters years ago and yet for some reason they're still being developed and offer little to nothing different over the last one.
Summation 2
If you turn off the blood, is it still called Blood Frontier?
No, then it's just called Frontier, and it becomes about a family traveling from Independence, Mo to Oregon.
Disclaimer: The opinions and actions of the US Gov't are in no way representative of those held by this author or its ci
"Add the new paintball mode ..."
I mean, seriously. Why? Why take a game where you pretend to shoot people and modify it so you are pretending to pretend to shoot people?
Whale
Unless you die from dysentery. Then it's only from Independence, MO to Kansas City.
Another FOSS FPS? Check out AssaultCube, description from the website:
AssaultCube, formerly ActionCube, is a free first-person-shooter based on the game Cube. Set in a realistic looking environment, as far as that's possible with this engine, while gameplay stays fast and arcade. This game is all about team oriented multiplayer fun.
This reminds me of an Onion video that showed a sequel to WoW called World of World of Warcraft that let your characters buy and play WoW themselves. I got a kick out of it, but then again, I'm not a WoW player...
including a kid-mode, which optionally turns off the blood â" a nice option for a change
Why is it that people think turning off blood makes things "kid friendly"? Are you still running around killing people?
I'm not the sort of person who's a big believe in sheltering children, but if you are that sort of person, does simply censoring blood make the game OK to play? I think if I were the sort of parent that didn't want my kids to play violent games, then censoring a little gore wouldn't really make them acceptable.
On the other hand, some parents are a little crazy, so whatever. I just think it's weird to censor blood out of a FPS called "Blood Frontier", and then call it "kid mode".
I appreciate those options for myself. I remember with TA: Kingdoms turning off the blood because my archers would shoot a guy so many times that blood would be spurting out nonstop, which I found gross at the time. Same with the gore in the original UT. I can see parents appreciating that in addition to people who just don't like gore.
Also, if you do paintball mode it turns it from a game where you're killing people to a game where it's just some guys playing paintball. Does it change the gameplay? Of course not, but it does change the entire frame of reference for the violence in the game. I can see that being desirable for parents and I think it's a great idea. My friend and I were talking about how they should do something along the lines of Unreal Tournament: Nerf Edition, where all the guns are nerf guns.
Just because you don't care doesn't mean that parents don't care.
I don't know what the purpose is, but I have to say I like the option personally. Does blood spatter enhance the game for you? Then go for it, but for my taste many gore effects just help to juvenilize most games; it's like endless penis jokes in an Adam Sandler movie, if I had the option to turn off "13 year old mode" I'd actually be able to enjoy the experience.
... is the server still that horribly unsafe bare-bones packet-switch, that it is in Cube 2?
For those that don't know the details: The "server" of Cube 2 (Sauerbraten) is really basically just sending update packages around. No rules/physics validation, server simulation, or cheat checking of any kind. This, and the fact that it is open source, made it possible for every noob with a bit of C/C++-knowledge, to change some rules, and cheat like crazy.
I played it for some months, and saw people flying around, beaming themselves to where they liked it, completely defeating game physics, and making every shot a perfekt hit.
If this is not fixed, there is no reason to play that game, because you can't determine a winner anyway. (Or is it going to become a contest of the greatest hackers? ;)
Any sufficiently advanced intelligence is indistinguishable from stupidity.
I can just see the ad campaign comparing Blood-Lite to Killer-Lite.
"Tases Great!"
"Less Spilling!"
For those who have ever spent an entire Typing Class period in middle school on a Mac playing Bolo will find WinBolo very familiar.
While WinBolo has been around for a decade or so, the source was released about a month ago. And by source, that means a few things: the logviewer, the server (Windows and Linux), the client (Windows), a Java port, as well as the backend for the winbolo.net domain.